As the title states. Players characters should be able to join multiple guilds on the same character all at the same time. In GW2 for example you can be in up to 3 guilds at any given time.
This would be excellent for player experiences. Lets say your part of a high end Mythic guild, but you could also be with your friends in a smaller social guild. Plus also be a part of a merchant guild to be able to offer your profession crafts, or class guild.
ESO is the same way - since things are tied to account, instead of character, you can join up to 5 guilds due to the way they work off the ESO ID.
I’d honestly really love more games, old and new, to implement things like that. Both from a gameplay and a roleplay perspective, it opens opportunities up to find guilds that fit everything you’d like to accomplish in-game (or give you more opportunities for different types of roleplay events and themes).
They were a good idea, but honestly are kind of buggy. Half the time, the chat won’t even appear or update unless you do a /reload. Other times, you can’t even type in them.
If they’d fix communities functionality, they’d be at least a decent alternative to multiple guilds - and probably get used a bit more. I admittedly don’t see them utilized often, outside of like… in-game versions of a discord server for x or y in-lore racial group.
Sounds neat. I have a personal guild just for my alts and I would be hard pressed to ever leave that behind due to the pure convenience factor of a private guild bank.
I have never seen a Community do anything except chit chat and then go dead. Apparently there are some out there for M+, but for anything else, they seem a completely failed experiment.
Part of it may have to do with some of the bugs I mentioned regarding them. My guild set one up for us to be able to communicate cross-faction (before cross-faction guilds became a thing), and like 80% of the time it just… wouldn’t work.
Wouldn’t show anything someone had said. Wouldn’t show anything we typed out. Basically just felt like it was dead, even though we’d be typing.
I agree. Seems like its getting harder and harder to convince people to join a guild outside of arbitrary rules put in like (no join guild, no raid with guild). And that is loosing value.
At least with being able to be in multiple guilds, players would not feel like they are forced to choose over friends and raiding.
As far as game changer. Nah its not at all. Its more of a convivence to a useless restriction.
If you read through the thread, you can see some reasons why people would like this feature. Including the OP. There is no “problem.” Just a QoL update that doesn’t affect you if you don’t want to take advantage of it.
Never understood why something “must be a problem” before it can be expanded on or improved on in this game. Think the game has brainwashed people into thinking nothing should improve or change with time. Then same people cant figure out why so many are leaving for other games without stupid restrictions… #SMH
Didn’t know about them being buggy to be honest. All my communities are in discord, discord is the bane of any new community based stuff Blizzard can add.
One thing I just thought of though, how would guild chat works if you could be in multiple?
The people saying why seem to forget that we’ve bled most of our players over the years and wow desperately needs a social revamp. Chat logs are so dead its depressing and it wasn’t even that long ago that the game still FELT popular. Nowadays just seems like I’m going down with the ship lol