Hello! It seems that DH’s Chaos strike works slightly incorrect and deals less damage then it should: according to the Wowhead’s formula it should slice a target for [(35% of Attack power) + (60.5% of Attack power)] Chaos damage as two substrikes , but in practice testing it seems for me that it deals around (35% of Attack power) + (35% of Attack power) as two equal substrikes. Сompared to, for example, Trail of Ruin’s that deals (58.96% of Attack power) Chaos damage (in my case it deals around 600) Chaos strike deals 650 and it looks a little strange because 95.5% of Attack power proportionately far more bigger then 58.96%, but 600 and 650 looks pretty same. Does anyone share my findings or have I done wrong? Thanks for attention;)
When looking at just the numbers on live chaos strike and trial of ruin have a difference in flat values of about 7%. So based off that you might have found something here. It could be that trail of ruin has the wrong tooltip or the chaos strike formula is wrong. I’m fairly certain that the chaos strike formula doesn’t mean strike once for 35% then a second time for 60.5%. I think its actually 95.5%/2 twice (47.75%). Unless its been bugged all of BFA, which could be the case, I’ve never seen the second hit of chaos strike doing twice the damage of the first consistently. It would be obvious if that was the case and if you just look at youtube videos of the spec through out BFA its never evident. I’d be much more inclined to say this is an issue with trial of ruins damage not an issue with chaos strike. However, I’d much rather it be an issue with how chaos strike is calculated :^)
Thank you for detailed answer at first
Maybe, but considering other spells which scales only from agi, vers and mastery i came to the same conclusions as before:
- Essence Break deals 59.0733% of Attack power in Chaos damage and in my case it is around 600 as with Trail of Ruin’s(58.96%). Compared to Сhaos strike there should be the following proportion - 95.5% / 59.0733% = 1.61, but in real - 650 / 600 = 1.08;
- Fel Rush deals 25.3% of Attack power in Chaos damage and in my case it is around 252. Therefore, should be 95.5% / 25.3% = 3,77 but 650 / 252 doesn’t equals 3,77, it equals 2,57;
- Glaive Tempest deals [14 * (15.3% of Attack power)] = 214,2 of Attack power in Chaos damage and in my case it is around 2134. And again it’s obvious that 95.5% / 214,2% = 0,445 but 650 / 2134 = 0.3;
- And so on.
Therefore, in my case Chaos strike’s damage should be approximately 944 instead of 650.
Maybe Chaos strike slices as two equal substrikes as intended but math behind spell overall damage is completely different from formula in my opinion. Same with Annihilation.
If its true, we are losing a significant part of our total damage as DPS class - approximately 10-15% of Havoc’s total damage (it depends on build).
I makes you wonder if when re-designing chaos strike to include new ranks if they messed up some of the underlying calculations. Even with rank 3 giving us 10% increased Chaos Strike damage the numbers still don’t make sense.
Yeah, even with rank 3, damage of Chaos Strike will be near or lower then Blade Dance’s without First Blood in the current calculation paradigm. And it’s a pretty sad