Damn Blizz…getting greedier every day. The ONLY reason for this change is because it’s saving you money some how due to less transactions.
that is not ok…
So long and thanks for all the fish. (I did enjoy fishing).
This change is so anti-consumer and unnecessary that it’s time to say my final piece here and move on.
Bye!
Late to the party but I’ll still say it. This is absolutely dumb. It might possibly be the most idiotic decision you have made and I’ve seen you make some whoppers of idiotic decisions. The only thing I can think to ask is…how? How did this get green lit? Like at what point did you guys sit there and say “Huuur durrr you know what would be cool? Taking away the one month sub and forcing players to buy two months duuurrrrr”.
Again, the most idiotic thing you’ve done. Hopefully you can pull your head from your rears and reverse this decision, though we all know you wont…
but your game is garbage…
Begone corpo brand simp.
It really is the corporation simps that get butthurt the most. Almost a reflection of blizzard employees.
This bs is nothing more than a ploy to confuse the share holders. If the subs drop off and less money quarterly then someone is going to start asking questions. Which mean lil Bobby might not get his new boat.
Blizz is nothing compared to what it used to be. They got rid of any dev’s that did a good job, put in idiots and call them Head of blah blah department.
They want you to play but don’t want to make content worth a darn. Every expansion it is less and less, with more stupid outside powers that never balance anything.
They don’t care about us or the game, they just want their money and do not seem to care how they get it.
Alot of us here care, and want to play. But this is getting out of control with how stupid they seem to want to do things. They put an idiot in charge who does not transmog, does not pvp. So how can this idiot even know how to fix anything? The only time you see a nerf is when said idiot can not get past something.
So miss the days of better dev’s, people who cared about their craft and making it the best it could be. Therefore making this game alot of fun and full of content. Now, it is all about lies and bobby’s new boat and to heck with the player base.
I find stuff like this so funny. I get called a shill and simp because I give my time, money, and attention to a game and company I enjoy. What do you call a person who hands their time, money, and attention to a game and company they don’t like? lol
It’s clear you want us to think you’re doing volunteer PR work.
I have become so bored with this game I stopped playing enough to generate gold to buy the tokens a month at a time. Heck I might even make a little effort if the price of tokens had not gone up so darn high.
I have 4 days left on current time. After that, I will be looking for a different game to play.
Thank you for the info!
Don’t talk to that guy, I heard he’s trouble.
So here’s exactly why they’re doing this. Exploiting the interest for TBC in efforts to force their loyal player-base into using their irl money if they want to participate in TBC (unless they reverse this change). They want to make their investors happy at the cost of infuriating us. I’m proud to say that I will be permanently quitting any kind of support to this company. I hope they go down in flames. It’s time they reap what they have sewn.
You already treated players buying game-time instead of subbing like trash by not giving them the same perks as the people subbing (6 month sub mounts given, but people who bought 6 months game-time, nothing, even though you actually made more money off of the people buying game-time with token money).
Now you’re not even letting people buy the amount of time they want, whether higher (cheaper per month) or lower (less time, less total money spent at once).
This is purely an anti-player decision. It doesn’t benefit players in any way at all on either end of the spectrum. The only change you needed to make was to give us our mounts for having bought just as much game-time as the people paying a sub (technically you were getting even more money from us because of how tokens work, yet give us less because the money is already in your pocket).
Bobby Kotick can take his 200m stock option and shove it up his [redacted]. No wonder all your best talent has been leaving.
I agree that the elimination of 30, 90, and 180 day game-time options is very anti-player and I’m against it, but your statement above is wrong.
Cash token buyer pays $20 USD, lists on AH, someone buys with gold and redeems for 30 days game-time (no sales tax applied). 30 days game time is still the equivalent of $15 USD, so Blizzard’s net profit on a token sale is ($20 - $15) = $5 USD. Compared to someone who buys a subscription or paid cash for game-time (digital or physical card) Blizzard’s net profit is $15 USD (maybe as low as $13 USD for a 6-month sub). So I don’t see how Blizzard is “…getting even more money form us because of how tokens work.”
While this is anti-consumer, it is pro-business. Blizzard’s stated reason is “review of … all currencies” which implies it costs them less to convert foreign currency into USD when purchases are in larger blocks (i.e., $30 vs $15). You can ignore what they say and make up your own reasons, but this is the most likely reason a for-profit company answering to shareholders (rather than their customers) would make such a move… it’s all about squeezing more net profit.
I miss when Blizzard’s executives were the founders and still had enough influence to make a great game and let the dollars follow, rather than put profits first, players last. It is what it is… at some point one’s personal threshold for entertainment value vs monthly cost will drive one to seek a better gaming opportunity.
No, what I said was correct.
Blizzard is getting $20 instead of $15. They get $5 MORE when someone buys game-time with a token (or anything else with bnet balance that came from a token) not $10 less.
Why do you think you would subtract 15 from 20? They made $20. Some of it then sits in token or bnet balance form until it’s spent from our perspective, but its still all money in Blizzard’s pocket.
They sold you a token for $20 that you then trade to another player for gold. It is the other players gold, you didn’t buy gold from Blizzard. You bought a token worth $15 for $20 and then traded it to another player for gold. The players are trading currency, but Blizzard is getting $20 for whatever it is the end-user ends up spending $15 on. They get a $5 bonus.
Simple accounting… that 30-days of game-time that they’re “giving away” when someone buys a token for free (i.e., with gold and not US/foreign currency) has a value. That value is $15. They make a revenue of $20, payout a liability of $15, and therefore have a net profit of $5. I will agree it’s $5 they wouldn’t have if they didn’t introduce tokens and a lot of players might not be playing if they didn’t have a F2P option for game-time, but it’s not a $20 profit for them.
From my perspective I certainly did. I put $20 on my credit card, and in 2-12 hours I got 150K gold.
It’s fine if you don’t get it, but the math is pretty straight-forward and it’s especially clear if you’ve taken an undergraduate level economics course or done some business accounting self-study.
If you’d like to think of it as Blizzard making $5 off of person 1 and $15 off of person 2, you can, but the simple fact is at the end of the day, they are making $20 instead of $15. $15 worth of value isn’t vanishing into thin air.
The only reason anyone can trade a token is because of what the end-user ends up doing with their token/balance.
They are making a $5 bonus off of the players spending token money.
You didn’t buy the gold from Blizzard though. You bought a token and traded currency and the other person uses that currency eventually.
Blizzard is making $20 off of $15 worth of merchandise. Or they’re making $15 for $15 and charging you a $5 currency trading fee, but it’s the exact same thing. They made $20. $15 did not vanish, it was not an expense.
Dude…seriously. It’s ABSOLUTELY a $20-profit for them. When you buy 30 days of game time with a token, it’s basically the same as if someone else paid for your 30 days of game time…with a $5 markup. It didn’t cost them anything to “create” that token.