Please make flurry strikes immediately proc when you reach 10 stacks, instead of having an energy counter, either increase the damage required to get to 10, or decrease the damage of each flurry strike procs.
Secondly, make efficient training cdr based on chi, not energy.
Let’s be real here, the real ww monk resource is chi, not energy, and that’s a good thing, being too energy dependent leads to downtime.