Change to R1 spots?

there should be a separate section of the pvp forums for all the mglads to make posts because 99% of us aren’t concerned with who gets r1 :face_with_monocle:

99.9% :dracthyr_uwu:

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How does a flat cutoff interact with selling titles? Does it make that easier for the pilots or account sellers or does it make it harder?

How about when the game is deflated and the spread between the top 100 can be hundreds of points. I assume a flat cutoff would do well to limit the spread by providing a tangible range to fight over, but in those deflated seasons wouldn’t it be easier for people to profit from the gap?

Idk. I think traditional % titles are the only interesting ones. It’s nice to see duelist on classic even if it’s a 2s title where on retail it feels like a throw away title. So while r1 is the only one left I think the % does a good job to emphasize the competition.

It’s always been interesting to see 2700 rivals and 3k duelists to me. Makes me feel like the competition is thriving.

I don’t think it actually changes anything. By now everyone knows approximately how many spots there are and there’s always more competition than there are spots.

There’s always going to be a few 100 points between the people who push for literal r1 and people who are hoping for a title. However, I think there is always significantly more competition than spots, so I don’t think that would change here.

Yeah, which is why I like the current system! I don’t have a real horse in this race because I’m too old and washed to push anyways, but I’m curious to what other people think.

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A friend of a friend of mine was r1 duelist like 4 seasons in a row and it began his villain arc lmao. Absolutely destroyed his mental among other things.

Pvp drama is always fun too.

Do you think % titles for all brackets would be good (permanent ones like crimson duelist)

Useless title spam is uncompelling.

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Nah, because that starts to take away from the exclusivity IMO. Also creates some weird situations where it may be better to lose to be “crimson duelist” if you liked it and thought it sounded cool instead of just being a gladiator XD

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it would be more like changing glad from 0.5% to 2400 with 50 wins

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Yes it would be like changing glad from .5% to 2400 with 50 wins, but that already happened. The point is that increasing the baseline would devalue the reward.

I mean that’s already not really an issue as they made elite top 50,000 with solo modes.

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Okay and how can you complain about that and then beg for free R1 titles? That is not being consistent. This about asking for more and wanting denying others of what they want when they ask for things. Like glad mount in shuffle.

Glad for existing in shuff is prob in near future

Having it based around number of people playing the spec definitely feels counterintuitive when the harder/less popular specs should really be getting MORE rewarded, not less. It’s hard to get any motivation to push R1 on Outlaw when there will at most be like 5 people who get it. I work a full-time job, I know I don’t have time to keep up with that at the end of the season.

Meanwhile Arms and Ret get like 20 slots at the end of the season. Easier specs, so if you’re at all good and have more time than most other players, it’s far more achievable than trying to be one of 5 players who has the most time lol.

The issue is that tank specs would ruin the whole thing if everyone got an equal number of slots. They’re really the only specs I think belong in the 5-person range. But all other DPS should be a minimum of 15. Incentivize playing the harder specs for those slots if there’s less competition.

Here’s how I’d break it down:

DPS: 15 slots per spec
Healer: 20 slots per spec
Tank: 5 slots per spec

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Imagine all the augments trying to get in the top 15 slots.

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That was pretty much my point.

I think we should encourage diversity, not triple dh/ret/lock lobbies XD

I think it’s just crazy how you could be the 4th best arcane mage and miss a title at 3k, but the 14th best ret paladin gets one over a hundred points lower, ya know?

Yeah, I agree that tanks should be treated separately. Feels silly to get a title at, like, 1600 vdh.

I’d also be in favor for adding more healer slots as well!

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Sorry if I might disagree here, but when Ret has 4 times the players, doesn’t it also have 4 times the competition of r1 viable players? As Boomkin you might only compete with 11 other top players about the 3 spots while you might need to fight 47 other Rets for the title.

To underline that argument just compare both specs ladder. There are way more people within striking distance of r1 cutoff for Ret than it is for Boomy, or am I mistaken here? Also is the cutoff Rating for Ret higher than it is for Boomkin which is another indicator for it.

Anyways, after I saw some upcoming tuning changes where Deva gets flat 3%+ damage, Feral and Arms get flat 5% damage buffs and Boomkin even 8%, all without any reduction to PvP, while other specs with way less toolkit get gutted in PvP by basically staying the same or even get nerfed, they have proven again that they fall back into old patterns where they don’t care about toolkit in PvP and think they would do great balance when everybody has the same DPS.

Typical PvE devs, so I see less reasons to play PvP in the future anyways. A great glad mount might bring some participation within the last 3 weeks, but when only 1/3 the specs are having fun, I don’t see that this will bring more participation to PvP in general for long.

No need to apologize, man! It’s perfectly okay to disagree! I’m genuinely curious to other’s thoughts on this. Like I said earlier, this is all for a discussion, not trying to make a big change or anything!

But I don’tbelieve 4x the slots is 4x the competition. That’s kind of my entire point. The competition is deternined realistically by the amount of players below 1800, not the players within a lobby of r1 range.

A large portion of this is tier set changes. Boomy new tier set is a flat 8% reduction in pvp and pve. Even thought tier sets are nerfed in pvp, boomy tier set allows for 100% uptime on waning twilight during damage which is a flat 6% on top of the free mushrooms.

Truuuuue! I think the real wildcard will be DK

But you also said, that it will encourage top players to play a spec with more spots. That alone will already result in more competition for the r1 spots, no?

Maybe, but in what world would Feral, Arms, Deva, Ret and BM damage buffs?!

At the start of this season like every other high mmr shuffle I played had 2 or 3 warriors lol, you’d think it would be free for me as a ret but they did (not hyperbole) twice my total damage to one target, kinda nuts. But yeah I agree they should buff or nerf the outliers, ret is very very good right now and honestly it feels like it almost always is. I almost wish it wasn’t good, I see it all the time in streamer’s shuffles and my own as well.

Hey! I know who you’re referring to