Who waits until the top groups already timed +29 to nerf the only viable strategy in this dungeon? Why do you make stupid changes? You then have to reset everyone’s progress in this dungeon in M+ or the entire season is now scuffed for everyoen who does not make a living playing this dungeon.
The season is ruined anyway. Aug/Holy/Guardian/Spriest combo being as broken as it was during the two best push weeks means nobody else is getting the 0.1% title.
Imagine you log on and your spec/comp is gutted or they randomly rugged a strat or buffed a dungeon and suddenly people who’ve been playing more than you early on just have much better times.
It does not affect some mobs anymore at all, including the blazewing mob. it does not take damage from them. theres more mobs as well. this invalidates the way you would run this dungeon in a high key making it impossible to attempt for a title push now unless you did in the last two weeks. This makes it so the dungeon needs roughly 40% more damage to complete than with the chain strategy
okay, that’s a stupid change to make mid-season. i guess with aug coming out mid-season too they’ve kind of given up on this one. it doesn’t impact me, i’m nowhere near title anyway, but i’d be mad if i were.
Well, we know one of the encounter designers waited until after his guild killed Mythic Zskarn using the cheese strat before eliminating the cheese strat (which he apparently did the very next day).
Given that kind of behavior, I would imagine that the devs did their 2 push weeks with their Augvoker combos, racked up their scores, and now have no issues with kicking everyone else in the teeth, because… why not?