You know when the skill of the game is reduced to absolute @@#$% too spam casting a spell that cannot be dispelled, too permanently make a healers’ existence in PvP so obsolete, more specifically priests, unable to play the game…
The yearly oversights by the pvp dev team never ceases to amaze me, it’s…crazy… I can’t
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Im so sick of slows I trinketed one, felt good to walk full speed for the 2 additional seconds I got to live.
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Dont feel bad, i trinket stuff i could have shifted out off 50% of the time, its just my reactions to cc are faster than my mind can think lol and the other 50% my trinket was on cooldown…
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Oversight for a spell that’s existed since wrath that wastes a rune? lol
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I did a Silvershard Mines Blitz on Blood DK and I kidnapped their 2 Disc Priests at once, took one out for like 70% of the game, took the other out for like 40% of the game, just spamming grips, chains and DND. Obviously we won because they had no heals on carts.
Chains of ice is bad until you see the Walking Dead talent for Blood DK…
Games garbage, just delete PVP and sell titles/mogs on Shop.
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2466 posts - yet you failed to see the 1 thing that made this post relevant
There was nothing in your OP that was relevant outside the continued whining we see on it day in and day out.
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I guess you’re knowledge on what I’m referring to doesn’t exist - so why feel the need to comment?
You’re crying about blood dks gripping and slowing priests in rated PvP. You aren’t entitled to not have counters in a team based game.
There’s way more pressing things in PvP that need attention besides priest players crying about going for a swim in PvP.
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this is like the least offensive version of chains ever, keep in mind that if a DK spends all their runes on chains they can’t actually hit you when they finally catch you.
also, a blood DK doing kidnap build right now is a waste of a player slot. they should be spear pointing your teamfight.
Priests feeling helpless to deal with Chains is how every other spec feels when the Disc Priest shows up to the fight in wpvp/bgs.
Hmm. I don’t know about that. Scooping a Priest/Mistweaver or whatever out of an important fight for a while can be really good.
We do have a lot of kill pressure, though.

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1 Healer is the same value as 3-4 DPS in BGs.
Exchanging 1 DPS for 1 Healer leads to an almost guaranteed win and the highest value ANY DPS player can provide. There is a reason the meta at higher ratings is all about slows/roots/CC, and why everybody builds the most toxic talents over raw damage.
Simply put - if you can’t reach the objective, how can you secure the objective?
The game is fine, you are making up nonsense. Please queue up so my boosting company of premade Tichondrius stoners on Discord can farm you for rating so I can pay rent this month
Every post you make lul
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