I’m guessing that a more realistic type of female armor would be like the armor worn in the movies and paintings depicting Joan of Arc. Which was identical to the armor worn by the male knights of the time. As her story goes Joan even wearing this full armor was hit by a crossbow bolt or an arrow can’t remember which? And wounded.
Here’s the scene from the movie. How accurate to the historical event is not conclusive. But it is entertaining.
Joan of Arc was wounded at least twice, taking an arrow to the shoulder during her famed Orléans campaign and a crossbow bolt to the thigh during her failed bid to liberate Paris.
The fact is that Blizzard needs a good modeler as well as something more imaginative.
Or rather, you need more freedom in imagination when making a design in an epic fantasy video game.
Because between fantasy books, roleplay, boardgames, RPG in all its aspects, JRPG in all its aspects, comics and anime Blizzard is losing in a good imagination and details and shows even worse hypocrisy with its stupid Diversity Tool, it is useless while other MMOs give freedom to customize our character at will and without any shame.
And another worst thing to which I mean is that lately the new set and armor designed in recent expansions such as Shadowlands and especially dungeon armors and not raids, is a real disaster and lack of imagination.
And when it is referred to in the new expansion as Dragonflight, one thing is what they showed with the tiers of the new raid, another thing is that we will see the sets of the new Dragon Isle dungeons in this expansion, something that does not know if it will be of new repetitive in design concept.
I will bet that something like this diversity tool is what Naughty Dog used that made them think that it would be a great idea to kill-off Joel at the start of the “The Last of Us 2” game and turn Ellie into a bloodthirsty lunatic. Two beloved characters and possibly “The Last of Us” franchise were completely destroyed for the sake of diversity.
Way to go Naughty Dog . Blizz beware.
You put way too much thought into this. All it comes down to is a long history of male driven society and their need to exploit females for their own enjoyment.
Yeah. I bought the Last of Us 2 thinking it was gonna be more wonderful adventuring like the Last of Us 1, with Joel and Ellie and maybe dina. In the first few minutes my hopes for a fun game play experience were obliterated. I tried to play past that but got so disapointed with how the game was going that I just turned it off and delete it off my console. Sad. Very Sad.
The game the (last of us) was good. But I agree that the (last of us 2) sequel was a terrible mess. I was even looking forward to see how Ellie’s and Dina’s romance progressed but the game wiped out the main character Joel in such a brutal way that I just stopped playing. I later read the reviews and realized the game had a negative impact on the entire fan base.
The really bad part is when game developers try to be too experimental and progressive beyond a reasonable point. Then to make it worse they throw in cheezy characters and bad story writing. It becomes a cocktail for failure. What this has to do with chain mail bikinis, I don’t know. But I just had to get that pent up game induced trauma off my chest.
As far as Bikinis go. I don’t see any issue with them.
I’m less into “skimpy” and more into “flirty” and/or “flattering” for both my male and female characters.
For female characters I am often drawn to things that are “off the shoulder”, show a modest amount of cleavage, or generally show some skin without being gratuitous. Here’s some examples:
For male characters I am often drawn to things that show off the biceps and occasionally the legs. I also tend to go with smaller shoulder options or eschew shoulder mogs altogether to balance the silhouette and accentuate the body shape rather than hide it with robes or lots of adornments. As with the females, I generally like to see some skin without being gratuitous. Here’s some examples:
I tend to avoid the more overblown, and/or over-designed mog options, or bring them down from the rafters by only using certain pieces. In many cases, I hide gloves so there’s more skin visible to contrast with the rest of the outfit. I almost never use helms that hide the face or hair. I love circlets though and cool things like the Crown of Endless Knowledge that has gems orbiting your head like Ioun Stones.
your text wall is to long for alot of people they will just pat attention to the first few lines and title dont expect anyone to give you any feedback you want.
Go to beaches and public pools, protest there about running around half naked in RL apparently pixels are a problem with people’s eyes, but love seeing half naked people running around in RL, that doesn’t hurt your eyes.
Something like that, that is why the new social contract of 9.2.5 may be viable, but like every contract and norm it is the classic phrase of: laws are made to be broken
although he preferred in his Spanish version of hecha la ley, hecha la trampa: made the law, made the trap.