Certain Runes becoming Baseline

It’s refreshing seeing so much hope on the forums for positive changes. Personally, I just hope Blizz pulls through on giving everyone a little rune love and it’s not just the few obvious ones

I don’t see it happening but Lifebloom and Nourish might be welcome. It feels so incredibly bad to cast a Regrowth or 3.5 second Healing Touch on yourself as Feral, especially in PvP. It costs you 615 mana to get hit by Regrowth’s initial heal of 430 after reductions… You’re dead to a DoT tick a moment after.

Yes, because what SoD needs is more abilities. We’re already getting more runes next phase along with more baseline abilities? All classes having everything is happening so fast in SoD.

Id add Quick Strike(with a Substantial Buff), Main Gauche, Divine Storm, Sacred Shield, Mangle and probably Lava Lash to that list.

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sheeeeeeeeeeeeeeesh divine storm and sacred shield? I definitely wouldn’t complain but I don’t see that happening. sure would be nice though thank u bb :heart: :heart: :heart:

Quick strike (needs buff for sure), main gauche, mangle and skull bash should definitely be skills as well.

SS competes against GBTL and AoW, meaning the only times youll ever use it are PvP or soloing. If Shadowfiend can be a skill book, so can SS.

DStorm competes against Martyrdom. Taking DStorm forces you to run Command and DStorm + Command is a DPS loss Vs Martyr, outright. No reason to take DStorm when you can get Cons and do as much or more than a DStorm as sustained dps for AoE with no target cap(and with Wrath each tick can crit and refresh Vengeance) and Martyr outdamages Command on ST.

Also, fun fact. JotC on a target and attack it with Martyr gives you as much or more damage every swing as Holy as an SoC proc would. 3/3 imp JotC makes SoM start to gap SoC pretty widely.

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I believe SoC procs with a slow high damage weapon with 3/3 imp JotC would technically hit a higher number than SoM but that’s all negated by the proc chance and exorcism spam meta anyway.

I definitely agree we should get them as skills but I’m not holding my breath, they went into p3 leaving fast weapon SoM AoW reset as the meta with 0 changes to that playstyle, all that changed was you can actually use hammer of wrath in execute phase.

WHY TF DID THEY THINK PEOPLE WOULD HARD CAST HOLY WRATH FOR 2 SECONDS IF HAMMER OF WRATH RESETTING SWING TIMER ON A 1 SEC CAST WOULD BE A DPS LOSS??? make holy wrath instant cast a skill book too.

But yeah I’d definitely be happy with DS being useable and sacred shield actually being useable for more than just hpal. I tried running it in pvp with the lamellar set and purifying power, but without the mana reduction from AoW on exorcism, you just speedrun OOMing yourself

So which ones do you think are being made Baseline or did you have nothing to add?

I think cross-faction buffs/utility should just be baseline. Lion, Wildstrikes, Alpha, and Horn of Lordaeron/Inspiration Exemplar. Just remove some of the things added to those runes, like the 10% extra stats on Lion and the physical damage increase on Alpha, to make them more in line with the baseline abilities.

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What? Did you need the /s ?
I don’t think any class should get more baseline abilities on top of the runes. I don’t want every class to have an answer to every situation. That lowers class identity.

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I found running GBTL + Purifying Power + Martyrdom + JoW on a target guarantred i literally didnt have the globals to OOM myself. I actually prefer GBTL to AoW for that reason. Sure. AoW makes Exo dirt cheap.

But GBTL means i literally dont care about mana at all and can Exo/Cons on CD. The drawback of GBTL is essentially meaningless because if im having to cast heals as Ret things are already off the rails and if im trying to save a tank im LoHing and then hitting a Greater Mana Pot. Keeping Exo/Cons/Judge/CS on CD wont OOM me and it leaves a global open to spend on OSHI buttons like BoP or LoH.

:dracthyr_shrug:

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oh yeah GBTL is massive mana regen just by itself + martyrdom, at the end I was talking more contextually about pvp where GBTL is pretty much unusable unless you’re queueing with dedicated healers who will stay all up on you the whole game

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Assuming mage gets a rune rework:

Definitely baseline - Arcane Blast
Decent chance - Icy Veins
Plausible - Molten Armor, Ice Lance, Deep Freeze

I think there’s also a sentiment on the mage Discord that the bolts (frostfire, spellfrost, and balefire) should all be baseline. Not sure about that though as it even further makes fireball/frostbolt obsolete which then makes some talents useless.

Rebuke, Aegis, and Sheath of Light imo. Sheath of Light is practically a requirement for paladins at this point and having it compete against the other two options makes them impossible choices.

Sacred Shield, Martyr, improved Sanctuary, and Crusader Strike are on my “potential” list.

Exorcist, Divine Sacrifice, and Improved Hammer of Wrath on the “would be nice” list.

it has to be done. literally 90% of what paladins need in order to be a functioning class are from runes LOL

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Incinerate for Locks I feel is a no brainer. Possibly UA an/or Felguard, Meta and SBV with outside chances.

I doubt it would become baseline, but Warbringer should become Baseline or moved to a book. It feels like a pigeon holed rune for me.

For Warrior Victory Rush and Quick Strike would be good ones.

A self heal and an instant attack you can hit when everything else is on GCD makes the class feel much smoother in the open world.

Would be nice for Martyr to be baseline so I can use Divine storm and go brrr without it being a substantial loss of output.

So I’m only going to focus on the class that I’ve play which is mainly Paladin I’m gonna go two routes with this ones I hope get made Baseline and the more realistic.

What I would like to see become Baseline improved sanctity, Crusader strike, hand of Reckoning aka taunt for paladins, Wrath,Divine storm,ages, Horne of lordaeron,sheath of light,Inspiration Exemplar,exorcism, and Art of War.

The main reason for this is most of these do not get used or you pick one or the other and it wouldn’t be hard for blizzard to just work these in the core fundamental of the class for example making exorcism go from just being able to hit Undead targets to any Target isn’t hard and that happened eventually anyway.

Yeah Divine storm is good I know I did the Quest for that but honestly a lot of these runes are so hard to get now if you’re not with somebody else and a lot of them just don’t get used.

Again I’m going by Paladin because it’s the class I know the best as far as what I think is more likely for them to do well I could see this giving the taunt Baseline and maybe shards of light Baseline I don’t think they’re gonna give us Divine storm Baseline though or Crusade or strike.

But again those are my thoughts at least