Red light or blue light, changes when I change the view angle. I am pretty sure this is not intended at all. This is near the mouth to the Cave of Time, where player ports to if they used the new portal room
Looks like a screen-space lighting issue. The light doesn’t “exist” to the rendering thread until it’s within the right viewing angle.
It’s wibbly-wobbly timey-wimey Bronze Dragonflight stuff. Working as Murozond Nozdormu intended.