So frustrated. Purchased the recipe for draconic phial cauldron which was very expensive thinking it would help my guild. Spend hours farming spores, and highest quality herbs. Use incense, discovery procs, and additives to up chances. Maxed out talent tree and gear and STILL ONLY GET 2 STARS? This is riduculous.
Gotta use that insight?
Yeah - using everything.
You can’t be maxed out on talents. I’m not maxed but I can still guarantee 3 stars
Maxed on phials. Everything else is not related - I don’t think I should have to be maxed on transmutation to make a gold cauldron.
The phial cauldron is pretty bad for the required materials unless you are regularly fielding a 30-man raid. Otherwise you can just buy the phials individually for an entire raid night far cheaper.
The BoA component is also functionally useless unless you’re willing to level alchemy and learn all the recipes on whatever character you send it to.
I agree you shouldn’t have to be maxed on everything, but I can still guarantee 3 stars without being fully maxed on phials. Not sure where I’m getting those extra skill points from though. Either way I think the skill required to get 3 stars is too high given how outrageously expensive they are to craft
Only thing I can think of is that Transmutation spec is granting skill points because Dracothyst is a reagent created through transmutation.
It would be extremely useful if they could update the profession UI to indicate what reagents gain which skill benefits from profession specs. At this point it’s just a bunch of guessing.
Hopefully you didn’t make that purchase recently. It is now much cheaper just to buy everyone 3-star phials and cross-realm trade them vs. making a cauldron. I can make 3-star cauldrons every time now, but it isn’t worth it.
Also, I agree with your post. The phial cauldrons have always been far too expensive to craft and have too few charges.
Here’s my crafting window if you’re wondering what I use to hit 3 stars every time.
https://cdn.discordapp.com/attachments/1121552038845763675/1141053736404394074/image.png
Tell me about it, I finally just got back into Dragonflight after a few months’ break to clear my head (and having not even purchased it till this spring, for that matter), and even though I’m still releveling as Horde and haven’t hit the DF content yet, just thinking about the whole crafting thing this expac is making my head spin, even having settled on the “yanno, maybe I’ll just take Alchemy and Herbalism this time, potions and flasks - or phials or whatever we’re calling them this time are evergreen right?” idea for now.
And that’s as someone who’s been around the block many many times with crafting systems for that matter. I’ve played multiple Atelier JRPGs. I did SWTOR crafting and reverse engineering and all that. I was an omnicrafter multiple expansions in FFXIV. But this? Even Black Desert lifeskills are starting to make me wonder if they’re easier to wrap around … LOL
You’re saying that for leatherworking it doesn’t make sense that the skill that works for armor kits doesn’t work for armor patches?
thank you!
I’m pretty sure that putting points in any skill increases your general skill by one. So even if the skill is unrelated, you want to have those knowledge points anyway.
This is only true if the spec explicitly states this. Not all spec selections grant global skill.