Cata raids are fine. Cata mechanics/world would DESTROY classic

A minor pet peeve of mine has been the extension of the time you can hold your breath underwater. It’s a RPG element for sure (and a nice perk to Undeads as well !), and made me buy water breathing potions from Alchemist. Now I don’t care anymore… You can hold your breath for so long…

But yeah they messed it up real good I agree.
Cataclysm with the new zones but without old world and skill tree destruction, then going into Mist of Pandaria with the same mindset would be awesome.

Now that’s a future that looks awesome for WoW… But then #Nochangers would complain that it’s not “Muh genuine CATA/MOP experience”… They would be right, but I believe WoW has a lot of untapped potential with that “Road not taken” approach.

The leveling experience and crafting really got destroyed too over multiple expac after WotLK (Had ppl complain leveling would take too long, I mean, that’s the point of playing an MMO for me, leveling, getting stronger, meeting ppl)… Something to be mindful of if we ever push forward with non-trashy mechanics from CATA onwards.