EDIT: my original post was a bit harsh and complained about people being elitists.
But seriously, just let people play the game as they see fit.
EDIT: my original post was a bit harsh and complained about people being elitists.
But seriously, just let people play the game as they see fit.
Why do you care about other peopleâs ilvl unless you PvP? Otherwise it seems silly to complain about something that doesnât effect you at all.
Exactly, this is like someone in America worrying about what someone in China is wearing.
This topic is new and original and exciâŚ
Sorry, I canât complete that sentence with a straight face.
TLDR: You make me want to puke.
It is not less valuable, it does not effect the monetary value, it goes not make it less effective. It does affect it in any way except in a irrational emotional way.
Truer words never spoken.
As for the OP, No!
NEXT!
Semper Fi! ![]()
Agreed. Also, irrelevant to the question.
Pay better attention.
Then why do you keep bringing it up?
Pay better attention.
Not according to the exact â$20â example you provided.
Pay better attention.
Okay, so hereâs the deal.
I know Iâm right, but more importantly, so do you. Itâs obvious in the way that you keep trying to âshift the goal-postsâ.
If you want to deal with the actual arguments that have been made, I am willing to engage with you in civil discussion. I want this game to be the best that it can be, even for the casual player.
Until then, you have your willful ignorance.
Iâm told that itâs blissful in there.
But this is inherently wrong because the things gear âpurchasesâ arenât finite. Rankin gaining power doesnât take anything away from Groms power. Ilevel inflation is nothing like monetary inflation. Player power isnât a limited resource. Rankins power increase did nothing to lower the ability of Groms power to still kill mobs.
The only thing it takes away from is Groms epeen level over Rankin. And thatâs something that has nothing to do with the âlong term health of the gameâ. The inability of a largish portion of the playerbase to meaningfully progress thier characters does.
Letâs be honest - No one wants me in their guild because I am rarely around.
haha love it haha
You mean itâs irrelevant to your contrived situation. Anyone normally looking to recruit a new person is going to look at more than just their item level.
Because you keep confusing gear with currency.
I, uh, what? Youâre making less sense with each post.
But youâre not right. Youâre completely off-the-walls crazy with your hatred of casuals.
Thatâs almost amusing coming from you while youâre holding your hands over your ears and yelling as loud as you can.
It is objectively less valuable.
No, but thatâs not what weâre talking about.
It absolute output? No.
In relative power? Yes.
In a mathematically provable way.
Itâs inherently right, because value is relative.
Again, if I have a 340ilvl hunter, and Rankin has a 445ilvl hunter, and we both attempt to go raid, his hunter will be picked every time.
Him having 445 ilvl doesnât make my character lose any DPS, but since his character can do more DPS, his character is more valuable.
Believe it or not, I kind of agree with you. I understand that nuance isnât really a thing on the forums, and Iâve stated this several times, but let me be clear:
Ohhhh you are such a special snowflakeâŚ
Thanks for sharing your drivel in such detail.
How validated did you feel writing all that ignorance?
In other words certain players are not playing how youâd like to play yourself. Choice and freedom are also very important aspects of any MMORPG, and alas not all players are necessarily sociable. That, however, is their choice.
I like how you had to come up with an even more unlikely scenario after realizing that 400 vs 415 was ridiculous.
And if they removed Mythic raiding, I wouldnât be able to have 445 item level, which again proves my point that Mythic raiding does more to contribute to gear inflation. It also proves (again) that you donât care about gear inflation at all. Itâs just a crutch to prop up your lame anti-casual ranting.
the most hilarious part of his âargumentâ is that heâs objectively wrong and yells at you that you are. lol
Is this even true of modern MMOs? Guild Wars was certainly an MMO, but the entire Nightfall expansion could be done solo. GW2 and DAOC only qualify if by âhard contentâ you mean large scale PvP. ESO is basically single-player all the way though, with the main reason to join a guild being for the auctions, and so on.
Your definition sounds more like Everquest, and ironically one of the reasons WoW crushed EQ was less emphasis on group play, not more.
Iâm a casual/solo player these days. I own my own guild with only myself and my alts in it. I used to progression raid, but I havenât been in a guild since Legion where I did Mythic Emerald Nightmare clears/farming for progression before I quit raiding entirely. Having said this, I whole heartedly agree with you. Itâs stupid that I have a raiderâs iLvL doing random quests every now and then. I put little to no effort into gearing and just passively acquire iLvL as I farm mounts and xmogs.
Back when I first started WoW in BC, I remember loving how I had steps to build up to raiding, and finally getting into a raid was a big deal. These days I can walk in and dominate any time which cheapens the good vibes of progression and building a character up. I have little to no attachment to my main anymore, which probably explains why I now have so many alts in recent expansions. Iâm just not as invested because thereâs no reason to join a guild or hang out anymore.
I have been subscribed to World of WarCraft since December 2004 and have not unsubscribed a single day since then.
If Blizzard ever agrees with you, even slightly, Iâm cancelling all five of my accounts and never looking back.
I play this game specifically because I can advance/progress solo, and because it is relatively easy to do so.
I will never join your group. Deal with it.