I’m just a casual SoD player. I have two 25 druids (one horde, one alliance), a 25 priest and a 20 Shaman on the way there.
I haven’t stepped foot into BFD yet but I’ve participated in a lot of pvp and dungeon grinding.
I played vanilla when it was current content, and have since played Classic/Era/etc. and I feel as though people forget about /when/ classes become any semblance of balanced.
People are complaining about shaman healing (I personally wish they gave us riptide instead of healing rain), but not necessarily remembering that once shamans unlock Chain Heal, they become the strongest raid and dungeon healers in classic.
People are complaining balance druids aren’t doing as much damage as feral, but balance doesn’t start getting good until halfway/late into the talent line.
Priests are “OP” because they get frontloaded with most of their kit at an early level.
I just think that maybe people would have a better time if they were patient about the timeline of SoD. We’re not supposed to be balanced at level 25. All of these changes are going to be stripped when the level cap is 40 (There is no way Overload is staying at 50% once shamans get chain lightning).
Blizzard is doing a good job at trying to pull the classes together into some semblance of balance, but we’re working with an old system. Classes peak at different levels in Classic.
the people here saying it isn’t casual really think it’s hard to level in WoW roflmao This is casual paced you single dads of 42 kids with 53 jobs working 25 hours a day with only 15 minutes a year to play games, and you choose an MMORPG…
I agree with the OP.
People are being rather unappreciative that Blizzard has devised a way to resurrect a new path for Wow Classic out of vanilla. If you truly love the old version of wow, the only other options are the ever expanding Classic (WotLK), or Classic/HC realms, and those systems arent changing. WotLK is on course for retail and Classic/HC have reached their sunset in development.
I applaud Blizzard appealing to the old school game version and trying new things for us.
Well I haven’t done the raid, I don’t have any reputations levelled, I don’t have any max professions and I’m FAR from preraid bis. All I’ve done is level, a bit of pvp, and some dungeons.
If you’re playing casually but efficient it’s about 20 hours played time to hit 25, and it’s been 11 days. If that’s ALL I’m doing, then that’s pretty casual.
being a non casual mmorpg player doesnt mean you are good. just means u have no life.
idk why u are trying to make it seem otherwise
but maybe ur one of those weirdos that have their sense of self worth tied to a video game
That’s a lot of exaggerated math. 10 hours of pvp and 10 hours of dungeons?! Where did that come from? More like 2 hours of dungeons and MAX 2 hours of world pvp.
I took a day off work to play SoD.
I levelled to 25 in 17 hours on the first druid on day 1.
Day 2-3 over my weekend I levelled to 25 on the alliance druid in roughly the same played time.
I immediately dropped the alliance druid and made my undead priest which I spent a few days after work just hammering away at some levels, and my /played was 19 hours to hit 25. This is the character I did RFC/WC/SFK on and some world pvp in Barrens and Ashenvale.
I have covid so I couldn’t go to work, so I made a shaman on Monday, and it’s now Thursday and I’m level 20.
I don’t see how that’s /not/ casual.
I’m not sweating. I’m not thinking about my gear or what quests have my bis items. I’m not working on professions outside of gathering profs for cash. I have zero interest in BFD, and have not started my WSG grind at all yet. (Hell I haven’t even gotten most of my runes on /any/ character).
I am not a hardcore player.
I think you can see that from my retail character as well. I am a transmog farmer.
It’s weird behaviour to try and catch someone in a “gotcha” about whether they’re… playing the game hardcore or not?