Caster Interrupts stopping casting

Why?

Kind of ironic that casters have to interrupt themselves to interrupt someone else

Lol… guess you haven’t heard of locks huh?..

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Fire blast, shimmer and combustion are the only spell in the game you can use while casting other spells. And they made those changes while adding the gcd on every other spell which goes against their new design, but since its mage, gotta give them candies.

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Fireblast has to be off the gcd or fires design wouldn’t work. By the time a fireball reaches a target to crit and generate a heating up proc, you’re halfway through the cast of your next fireball. You’d have to stop casting to use fireblast and get a hot streaks

But, I’m not asking about mages, I’m asking in general, why do casters have to interrupt themselves to use a kick? I can’t cast a counterspell and a frostbolt at once?

But somehow a rogue can be stabbing someone with both daggers, and still raise their foot to kick a spell at the same time?

I’m just asking why

If you’re casting a spell that’s 2 seconds, and you have to kick right before it finishes, then recast, that’s almost 4 seconds of doing zero damage because you used a kick

Just seems like a bad design imo.

Here’s a funny story for you:
I’m a ret paladin so I only have a kick and a hoj to stop casts, hoj gets dispeled so it’s kind of a waste to use on mage, when I kick pyro mage casts poly or ring and then he casts pyro over and over and hits me for 135k with no cd so I have to run behind a pillar.

Almost all the time, kind of ironic melee have to stop playing against your class. Seriously, you’ll be fine if you cancel 1 cast to get your ranged kick off.

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ROFL wtf how braindead can u be??

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Braindead how? I asked a simple question

The class I happen to post the question on isn’t relevant but that’s all anyone sees I guess :man_shrugging:

this is y players that peaked at 1800 back in 2010 shouldnt suggest anything LOOOL

ur suggestion is buffing disgusting wizards even more like what. imagine being able to play mlx, cast a gpy whilst simultaneously dbl blink csing a healer behind a pillar and also landing that same gpy

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Any second a melee is not in melee range of their target, they are losing DPS. So the maybe 1-2 seconds of cast time that a caster loses, via canceling their spell to cast their interrupt is a much better deal.

Especially so when you realize your interrupt lasts 2-3 seconds longer than most melees’, and is ranged. Two benefits over an interrupt like Rebuke or Pummel.

I mean there’s one tradeoff vs the fact that for example counterspell, is the best and most reliable interrupt in the game.

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Why can’t I cast gpy and Poly at the same time wtf

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Wrong, pet abilities like a locks spell lock can be used. Water elemental pet freeze can be used. Hunters roar of sacrifice can be used.

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Right, fire mage is a pet based spec, as it has been Blizzards pet the entire xpac

Sarcasm aside, he’s obviously not referencing pet abilities so mentioning them seems pretty silly

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He said abilities that can be used while casting other abilities.

I’ve seen you around Dillon, biggest mage hater on the forums. Anything I see you post about mage is a super negative opinion.

Yeah but it was pretty obvious he was just referring to character abilities, not pet ones

Lol I hate other specs way more than mages, I even said it was a sarcastic comment. I don’t really discriminate what class is being talked about if there’s something super biased being posted

It’s just a situation where mage posters tend to have a big victim complex. A lot of warrior posters had the same thing a few months back and they ended up toning it down lol, and they said the same thing to me.

?"How are pet abilities the same thing to you as “casting a spell”

Oh look someone came to jump on the Dilly train… :steam_locomotive: toot toot.

Water ele is mana based and so is a locks interrupt. Is this really worth arguing about guys?

It’s an ability that you use while casting another ability. It’s the same thing as what a fire mage does…

Except those are mainly utility abilities, and can’t be used when the pet is dead for example

There is no pet for the fire mage. There isn’t the same consequences. There isn’t even the fact that you have to deal with pet ai that can be sluggish and unresponsive. It’s a horrible comparison man.

Edit: Also before anyone tries to say “omg but fire design wouldn’t work without this”, I’m obviously aware, doesn’t mean that being designed around this isn’t stupid though lol

It also has upsides. Like being able to use the pets ability while silenced. It’s not all bad.

If you’re thinking I’m saying it’s all bad, you are entirely missing the point. That’s not what I’m saying at all. It just isn’t a good comparison lol.