Can't reset profession knowledge points?

not for 99% of the players it doesn’t - most players aren’t going to have access to items that will make that into an issue.

Fair in the sense that it prevents a simple behavior like respec to the best suited professions before you bulk up crafting known specific items with the benefits of the most advantageous spec, and then do that again ad nauseum. In essence, the change in spec should be far enough removed by time and ease that it cannot help your current batch of builds. Which is tough, as someone may just logout for 3 months.

Fair, in a fair sense, where there are few ways to take advantage of the respec. The most fair is to not have it, I suppose, but I expect that won’t go over with the populace forever.

the amount of handholding people need, even in a game, just boggles my mind. A decision was made to go a certain direction, is easy enough just to live with it - you can make gold in any direction anyway.

I don’t think most of us disagree that removing the cap isn’t an acceptable solution, and there are plenty of ways to progress character power without crafting.

It’s just a QoL thing. I think this system wasn’t implemented very well.

Sitting on points waiting for long renown periods isn’t intuitive or engaging gameplay.

Not to mention that there have been several hot fixes to renown farms (some of which were very extreme) with no action to those accounts as far as I’m aware. Is that fair? We all had our chance to turn a 2 month grind into a 3 day grind but we prioritized other features so we get punished. You now have crafters that have recipes the rest of us won’t access for a longer period of time. The market is mostly spent and equalized before the majority of the player base gets access to that craft recipe.

It’s not hand holding to point out flaws in design. It’s feedback. I appreciate your stance and it’s sound logic on a couple points, I just respectfully disagree with it being an extreme be happy everyone had the same opportunities and you should have stepped up mentality. Gameplay shouldn’t devolve into exploit often, exploit early, profit.

Nor should a player rely on 3rd party sources to be good. At least with talents and rotations I can fix that at the drop of a hat. With these systems if I realize I messed up a month into release I can’t just get good and fix it. The fix requires time.

Lots of people arguing in here. Just give everyone a one-time respec. It’s that simple.

I can’t see how much, if any, of your post relates to letting people change their knowledge point allocation.

Are you saying people want to change because others got ‘ahead’ of them in the direction they wanted to go?

Yeah exactly. Or they want to change because the learning curve was too steep and they made mistakes. Those are valid asks.

Simply saying no, you missed out, doesn’t address the crowd that now has a head start on rep or proper point allocation.

It will end up being a QoL update. Maybe add a long CD and pricetag to it?

Would be good if you screwed up the specialization or decided you want to move in a new direction.

I cant see this being a forever thing.

they aren’t valid asks - they affect other players. What is it about people now - I have made plenty of mistakes in games and it is an oh well it is just a game it doesn’t matter. It isn’t as if they can’t put all the points they get into the ‘correct’ areas now everyone will end up the same place.

let people reallocate points isn’t going to address the crowd that had a ‘head’ start. I personally don’t know of any bugs that let people get that far ahead. Most people just figured out the most effective way to get rep and did it. I am renown 15 on my main and I didn’t do anything extra for the first week because I wasn’t aware. I would easily be 20 if I just did what I am doing now.

it isn’t a forever thing - you have points each week to add to correct it… in a month you would be where you wanted to be, less if you really didn’t research because you probably didn’t pick up all the one time treasures.

Good. This is a GOOD THING.

Being a craftsperson has meaning again in WOW. Not everyone is going to dedicated the time and effort to be a successful crafter, and this is good for those of whose end-game revolves around crafting.

I think having a one time per account “hey please refund all my subclass choices” would help with the crap descriptions of what the choices do, but anything more than that and you are diluting the end game content for craftspeople.

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My thoughts exactly. It defeats the entire purpose of specializing.

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Gameplay might not, making a profit often does, in real life and in most MMOs.

Ok so i have been reading all these forumn post and getting into research on what to do as this is the first expansion i played as soon as it came out. To me there is all kinds of things to do. I wake up work 9 to 6 and play until 1 or 2 at most. Rinse and repeat on some nights. If your already having issues of boredom or running out of things to do then you should probably stop playing it so much and get a different game or find a free site like 123 series who has ever single movie or tv show known to man lol. Blizzard makes things take longer because they cant create content fast enough for the masses to consume. It took them years to develop this expansion and people already explored and did all the quest lol. Idk how they find the time.

No you have to look at it like your responsible for your own actions type of thing. Before you make any choices in new expansions always look it up first. They let you be stuck with your choices until later on when its been on for awhile then they will add in a feature to reset it. I assumed all of this before i chose them and i still regret not looking up the best ones to pick for money making lol

I mean, it makes sense to me that you can’t refund points. The trees are structured to be wide rather than deep. The whole point is that it should be easy for crafters to differentiate themselves from others of the same profession but it should be difficult for anyone to do everything at once. If you could refund points, what stops someone from just swapping between builds on the fly as they need them? They would effectively have all specializations for the price of one specialization.

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There doing it to make content last longer. They will add in a way to reset it way later on im sure but If you could just put all the points into one side and make the gear you want and then reset…then whats the point of even having a leveling profession lol you would only need like 30 percent of total points to reach the end of any specialization you choose then just reset and repeat for another. Somehow people are already complaining of having nothing to do. If blizzard unlocked everything right away then the expansion would be done in like 2 months with as fast as people are consuming this content lol. Blizzard has to make money too they cant have us burning through the content it took them years to make ha

I doubt that. There’s no reason to do that when you already have the ability to unlock everything. Especially later on when people will actually start hitting that cap.

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There’s no reset because you will have everything eventually anyway.

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There should at least be a grace period at the beginning of the expansion. They built a thing that looks and acts exactly like the Talent Tree, but with key differences (that you can go to the next rank without maxing it out, and that it’s not possible to reset).

I wouldn’t be surprised if a large portion of the playerbase messed theirs up before figuring it out. The idea of a once-every-30/60 day reset makes a lot of sense.

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