Cant decide what to play for classic

Hey all. Back in Vanilla I played a orc warrior, but I was only thirteen at the time and honestly my memory is not the best.

With classic around the corner I’ve been trying to figure out what I’m going to play this go round. I thought about going back to the warrior but I kind of feel like I want to experience something different at the same time.

I’ve been seriously considering hunter and warlock, because I feel like they are the furthest from what I played originally, and also the two classes i have the least experience with in current wow.

My two mains for awhile now have been paladin and feral druid, but both memory and research has shown that outside of healing and -kinda- tanking easy 5 man content those two classes didnt have much identity, unless they were super min/maxed.

I dont want to heal.

Anyway I came to the forums to hopefully get some insight from people who might remember vanilla better than me and can give some advice on what to choose.

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In this case, I’d recommend staying away from any class that can heal. If you want to raid, and you can be a healing role most guilds will want you to spec healing at least some of the time. You could get lucky and get a spot as a Ret/Enhance/Feral etc. but unless you have a reputation as being amazing in that role, heal me.

So that leaves Warrior, Warlock, Hunter, Rogue, Hunter and Mage.

If you play Warrior and don’t like tanking, i’d recommend choosing another class. DPS Warriors are a thing in Vanilla and quite good, but again unless your gear is super optimized (read many hours of farming gear/gold) you won’t be a DPS-only warrior. If you are in my raid and you can tank when needed, tank it.

So that leaves the pure DPS classes. I guess the question is do you want to be ranged or melee. If melee, Rogue.

If you want to be ranged, consider that Warlock needs to farm Soul Shards before raids and will be often called on to summon players. If you are in my raid, summon me.

Mages can make food and water and teleport. If you are in my raid, guess what. Make me food.

Hunters are one of the best raid pullers in the game, and on several fights their Tranq Shot (drops on Lucifron) is required. Hunter DPS falls off in late progression but they remain important. If you are in my raid, tranq shot and pull specific mobs.

With your preferences in mind, I’d consider Rogue the top melee choice and Wartlock my top choice for ranged. Wartlocks also get to do some interesting things in raiding like banish elementals and even tank a magic only boss (no melee attack) or two if you are into that sort of thing. As a bonus, those two classes also have some wicked looking tier set gear.


it is lengthy yes, but very informative, if your unsure about classes this is the vid for you

Thanks for the replies. I mostly wanted to avoid warriors because I remember being locked into tanking when I really just wanted big ole two handers.

Rogues seem fun but poison management seems irritating. I’m leaning more towards hunter because soul shard farming sounds incredibly boring.

well as a warrior if you wanna dps (and they are way up there with rogues in dps) you gotta play the right race, if you wanna be a tauren warrior you will be forced to tank, however if you go troll or orc your tanking wont be sufficient enough, but due to passives, your damage will be decent, if rogues warlocks and mages are an S rank in dps, then warrior is an easy A+. its just a harder level cause no self heal, need fewd lol. but the payoff is worth it

Both Hunter and Warlock are really strong choices. I have been deciding between the two myself.

For PvP a Hunter will try to kite anything and everything. They have the longest range in the game and that gives them a natural advantage over everyone else.
Warlocks have to change their playstyle up a lot depending on what they’re facing. The variety takes a lot of skill to master but can be really rewarding.

For PvE Hunters have an interesting playstyle that involves weaving Aimed Shots in with Auto Shots. They have cooldowns and procs that you need to adapt to on the fly. Feign Death is the most powerful threat reducing ability in the game. Their only downfall is that they somewhat peak when they get the crossbow from Chromaggus and their dps isn’t that strong in Naxx.
Warlocks pretty much just keep a curse up and spam shadowbolt. You might be able to use corruption if you’re lucky. They start out as pitiful dps but scale very well. The Plagueheart set is basically perfectly itemized and they’re one of the strongest classes in the endgame.

Also worth mentioning is that both classes are top tier levelers. You really can’t go wrong with this choice. I will probably end up rolling both.