I even deleted 2 outfits and it is impossible to save an outfit.
3 Likes
Yes, I’m having same issue. I can’t save or create new outfits, but I can save existing ones.
This started happening to me yesterday as well. Also still crashing almost every time i open appearances tab or transmog window.
Same issue here. It’s been since the new patch. Disabling various addons helped for a moment but now it doesn’t. And all the addons that relate to the transmog window have updated and fixed all their bugs so it’s gotta be on blizz’s end right
Fellas - Shock and awe, it is in fact addons.
If you have Better Wardrobe and Transmog, you can find a fix for that here
opened 10:53AM - 07 Aug 25 UTC
EDIT: quick and dirty fix, see the 3rd comment.
https://github.com/SLOKnightfall… /BetterWardrobe/issues/532#issuecomment-3172475941
I create a new set, click on save and the dialog for saving comes up.
I can enter a Name for the new set, but nothing happens when clicking on OK.
```
9x ...rfaceBetterWardrobe/Modules/SavedOutfits.lua:74: attempt to index field 'editBox' (a nil value)
[BetterWardrobe/Modules/SavedOutfits.lua]:74: in function 'OnHide'
[Blizzard_StaticPopup/StaticPopup.lua]:576: in function <Blizzard_StaticPopup/StaticPopup.lua:562>
[C]: ?
[C]: ?
[C]: in function 'StaticPopup_OnHide'
[Blizzard_StaticPopup_Game/GameDialog.lua]:677: in function <...faceBlizzard_StaticPopup_Game/GameDialog.lua:676>
[C]: in function 'Hide'
[Blizzard_StaticPopup/StaticPopup.lua]:682: in function 'StaticPopup_OnClick'
[Blizzard_StaticPopup_Game/GameDialog.lua]:27: in function <...faceBlizzard_StaticPopup_Game/GameDialog.lua:25>
Locals:
self = StaticPopup1 {
TopSpacer = FontString {
}
dirty = false
visibleButtons = <table> {
}
CoverFrame = Frame {
}
minimumWidth = 320
previousRegionKey = "ButtonContainer"
widthPadding = 0
ProgressBarSpacer = Texture {
}
DarkOverlay = Frame {
}
timeleft = 0
ButtonContainer = Frame {
}
dialogInfo = <table> {
}
which = "BW_NAME_TRANSMOG_OUTFIT"
hideOnEscape = 1
ItemFrame = Frame {
}
MoneyInputFrame = StaticPopup1MoneyInputFrame {
}
AlertIcon = Texture {
}
ProgressBarFill = Texture {
}
ExtraButton = StaticPopup1ExtraButton {
}
Buttons = <table> {
}
BG = Frame {
}
EditBox = StaticPopup1EditBox {
}
ProgressBarBorder = Texture {
}
Dropdown = Button {
}
SubText = FontString {
}
heightPadding = 16
Spinner = Frame {
}
numButtons = 2
MoneyFrame = StaticPopup1MoneyFrame {
}
Text = StaticPopup1Text {
}
CloseButton = StaticPopup1CloseButton {
}
Separator = Texture {
}
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'editBox' (a nil value)"
```
Otherwise you might be on your own, but check the websites/githubs of all your favorite addons and see if anyone has figured out ways around the lua errors.
2 Likes
Awesome ! That worked like a charm Thanks Arin