Can you please buff DK Frost for PvP?

Rime isn’t bad imo, hits anywhere from 300-500k depending on buffs but is very inconsistent. like everything with frost as it is now, if everything lines up perfectly (on chance) it can actually burst decent, but not great.

Like i said, go wail on a PvP target dummy single target and try to hit a perfect Go. You will notice how lackluster FDK actually is compared to every other class.

No

do u have any other ideas as to how you can make frost play in? instead of running away all game

heartstop? kek

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Yeah and what if he put it on death strike hehe :male_detective:

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Not really but adding another mortal strike is not the answer.

xD i have a feeling this awc will be interesting… shhh

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No, blood dk doesn’t need MS. Shoo you crazy fox, shoo

my opinion is that all melee should have ms and everything should be retuned. just bc of shuffle, the games changed.

maybe some ms’s are better than others. like enhance has 10%, or frost 20%

but some specs just casually having 25% more pressure because of something that takes 0 thought to manage is bad design.

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Game may have changed, but not for the better.
Shuffle is a completely different playstyle than any other form of pvp, it would disrupt every other mode to accommodate degenerate play.

Too many classes already have MS, more doesn’t need to be added.

That’s not how mortal strike really works

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Rot and Decay is a good MS but not for FDK. If they fixed FDK with a defile like DnD running on Shadowfrost or just frost it would be great.

If they just fixed FDK to do everything it’s suppose to do it wouldn’t be as bad as it is now. Reapers Mark is bugged, same with Dark Talons. It’s a meme class right now.

yea you are right too many classes have MS

it should be like 1 or 2 specs max.

but if its like it is now, where most specs have it, even demo warlocks lol, then they should all have it.

its either everyone has it, or only a few people have it. it’s already homogenized, why is it that a handful of specs can’t get it (even at a reduced %)

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hard to calculate the exact value of ms(besides unholy NW), but if you were a fury warrior fighting another fury warrior, and u didn’t spec slaughterhouse, how would the momentum(pressure) of that matchup change?

The argument of “everyone else is doing it” is not a good stance.

I don’t like that everyone gets it now. Before it was rogue, Arms, WW. Going beyond that wasn’t a good idea I feel.

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Hey on the topic of ms why does hunter have a pet arms warrior

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Keep your MS, I just want MOAR DAMAAAGE

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UHDK has a micro Go set up at 45 sec with dark transformation and apocalypse. Abom (which has the Horseman tie in) and Unholy Assault are the 1:30 big Go w/ those other 2 abilities. it seems like they tried to parallel that with FDK but dont understand Pillar is the main go and FWF is just a CC with a single heavy hit, not even breaking 1 million damage.

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These are reasons I love the forums!

These are two EXCELLENT suggestions, and I think they’re both great.

I think if you reduce the ability to more-or-less guarantee the setup, then you can absolutely increase survivability and/or sustained in between goes.

I also really like the solution of targeting sleet for its setup potential and just making it like every other blind effect so you can’t do whatever you want for the 3-4 globals.

Also, the grip change is cool IMO, but I think it should be 1-2s instead of 2-3.

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