his hitbox is so bad. Robots hitting with the ball even though you are not in their line. Fix it.
Clicking the balls on the ground through the bosses hitbox is a nightmare.
Whoever thought that was a good idea should apologize.
Sometimes he summons his robots outside the arena or even in the stands. You cant hit them with the bombs there and they send their fire balls the same to the fighting ground.
Is it intended for Brann to be dead on cooldown? The boss leaps to him in the opener and stuns/deals half his health, and he dies instantly to the bombs dropping, and lives for about 3 seconds any time he is rezzed.
Also, is it intended for the adds to spawn split and on complete opposite sides of the arena, over 100 yards apart?
This is on ?? difficulty.
Also - killing the ? difficulty did not spawn a heavy trunk.
I literally can’t touch the balls through the boss. Like I’m pretty sure I could do it even at my current ilvl, but I can’t hit the balls at all. Lol.
- Use your Interact with Target keybind.
- Profit.
The rewards are on the boss, not in a chest. You have to loot him.
Fix what? Someone on my realm got the achievement already. Clearly not as bad as ol zekky wekky.
It’s much easier. As long as you have the burst for the shield it feels like it’s ggs.
This is the reason I keep dying… It is happening to me a lot .
i had trouble with that, i had to change the interact keybind to use a button to shoot the balls, its impossible to click while the boss is on you
Don’t need to kill the adds. I did it just fine yesterday as 631 ilvl.
While it is easier than Zek, the feedback that the hitbox shouldn’t interfere with the ball kicking is also right, and is something they should fix (yes, there are workarounds, but they shouldn’t be necessary in the first place).
As always, depends on class.
If you are melee, you ABSOLUTELY need to kill adds, and you gotta have a ST build for it too. Otherwise there are just too many to evade while hitting the boss.
This Zekky is definitely going to be a walk in the park for range this time around. Melee are going to struggle a lot to get him down.
And to OP, I agree the hitbox needs to be fixed. It’s is really bad at the moment.
I would also like to add that the flamethrower cone should be more visible. When you are in melee, the edges are super translucent and you can’t really see where the cone ends.