Like legit please stop asking for nerfs when you don’t know what to do or how to counter X class. You’re just making people spend hours for their characters for nothing and I’m going to quote someone that explained it here way better than I could.
"Hunter main here, I think a lot of people misunderstand Hunter and overly exaggerate their overall power-level. The Hunter class suffers from being really OP on paper (sims) but is mechanically hard to execute in practice.
You will see sims in the Hunter discord showing 4k single-target with P4 BiS and perfect standstill rotation. Your average Hunter isn’t going to hit every trap on a raid boss (esp Rag) and your average raid encounter will rarely allow you to stand still.
A lot of the calls for class changes come from the vocal minority of PvPers on this forum, let’s be honest, most complaints about SoD here are PvP-related even though PvP in SoD has always been an unbalanced niche with a minority of players.
These PvPers come to the forums after getting killed by a Hunter and exclaim how broken they are, how they’re impossible to play against. In reality, you just got hit by a lucky Crit from range while you allowed the Hunter to stand still and build up Crit stacks.
They are immobile glass-turrets with no mitigation, no recovery and CC that has since been greatly nerfed. Now you want to take the one thing away that makes us viable? You guys want Hunter to be cut down to the point where nobody plays them so you don’t have to get good and learn how easy they are to counter. They have more weaknesses than any other class in the game.
You want to be playing WoTLK Rogues, Shaman and Shadow Priests while Hunter is playing vanilla auto-shoot + pet attack and channeling Volley. That’s not even remotely fair. Hunters do one thing good and that’s being an immobile turret that can pump strong damage on AoE and ST under perfect circumstances. The moment bosses start moving out of range, in our dead zone or we can’t land our traps due to the way hit-boxes on large scale mobs work, we lose nearly all of the synergy that makes our powerful.
Meanwhile, no other DPS class has to rely on these specific variable to execute their rotation and utilize their runes. All while having the flexibility in roles and some form of cooldown to protect themselves from death.
The developers aren’t incompetent like people seem to think. The whole idea of Season of Discovery makes for an impossible task of balancing and the Classic team up until now have never had to worry about balance - they were in charge of managing versions of the game that were already developed and had numerous balance patches.
I’ve said this from the beginning, balancing PvP in SoD will always be a nightmare and that’s okay. This is a learning experience for the community and developers. SoD is nothing more than a playground PTR for V+ and the sooner people realize that, maybe they will learn that the game will never be perfect and please everyone.
What do you think happens when you start nerfing classes that really don’t need it? People quit playing them. Hunter mains get upset and quit the game, now you are left with a class imbalance. You will then come to the forums and complain about the next class/spec you perceive as imbalanced and protest for their dismantling.
All of this just to appease a small subset of PvPers that will never be happy no matter what changes occur. When you start nerfing the wrong things, all you do is hurt the experience of the majority that have invested hundreds of hours just to enjoy PvE content.
People seem to forget that balancing around PvP (minority) will always negatively affect the PvE players who’ve invested hundreds of hours into their character because they enjoyed the way it played mechanically.
When they took Frost Trap off the Launcher, I’m not going to lie, I considered quitting. Feeling useful in a dungeon and being able to assist the tank with keeping their trash pack locked in place was a lot of fun. Tanks LOVED bringing a Hunter, especially ones that struggle with AoE threat.
Was it a little OP for Vanilla dungeons? Uhm, yeah? Welcome to Season of Discovery where Warriors can press a button a give the entire party a world buff.
I don’t know why they couldn’t have just put the DR on Entrapment and disabled Launcher rune within BGs. Would’ve made both parties happier."
Link to the original post is here: Very Easy to Fix Hunter - #18 by Jandren-stormscale
Like at this point I’m just going to raid log or stop playing if this keeps going, it’s really upsetting how most people, not everyone but most, are obsessed with hunters and pretty much EVERY CLASS IS BROKEN RN.
Thank you and have a wonderful day/night!