Hold my coffee. Gonna q up for some AV and collect alliance tears
I bet yur fun at parties. Obv you dont zug. The zug pwns all.
Did somebody say Zug? Here I am.
No, we have Classic because Blizzard wanted a hammer with which to smite people stealing their IP.
And I expected nothing less than your Zyrius-esque misrepresenting of what is actually posted.
NOWHERE did I claim that horde were better than alliance. I have yet to see anything even remotely resembling a “sound logical fact” from your posts. Just misrepresentation, a loose grasp of reading comprehension, and a desire to score gotchas on your horde alt.
Thanks for explaining your position. I guess this is what happens when 2019 players play a 2005 game.
That is your opinion about something that never happened. I don’t agree. Blizzard nerfs “hacks” and “exploits”, whether players start using them in 2005 or in 2020.
But more important is this: Classic is not Vanilla. Classic is not “the latest version” of anything. Classic is a copy of the “BEFORE the Blizzard changes” Vanilla version of the game.
To me, Blizzard is stuck in the middle. A lot of players wanted to “play the Vanilla game”, and Blizzard gave them Classic to play, along with the promise that Classic would not evolve: it would stay a copy of the original game: the game which those players wanted to play.
A lot of other players (including you) are demanding changes. That is a direct conflict for Blizzard: if they make your changes, they break their promise to other players.
If Classic stops being a copy, what is it? A random game that is “sort of nice” for “some players”?
Why do people keep pretending Classic is a copy of Vanilla?
Well golly, your post fixed everything!
Wanna explain why Alliance have decent winrate in WSG and AB but not AV?
I see you have nothing to say, glad we can agree AV favors horde.
Classic is a copy of the after changes. 12 major patches worth. You can see this in the fact that they went with the 1.12 version of Vanilla and not the first-release version of things.
Not to mention they didn’t copy a major portion of a massively multiplayer game: the players. With those different the game is entirely different.
Classic is a very poor emulation of Vanilla.
A combination of factors. First, they started with high win rates due to the zerg, but when Horde adapted, they did not. Second, short queue times promoted the idea that it was better honor per hour to lose in 10 min than it was to win in 45 min. Third, those two things caused a massive string of defeats, which created a self-fulfilling cycle, like the opposite of Victory Disease. Fourth, Alliance rankers moved on to AB once it was open, leaving mostly AFKers and rep grinders in AV, which, combined with the first three points, made it even harder for Alliance to believe they could win.
Simply put, Alliance have been beating themselves since the zergs stopped working.
There is very little adapting that can be done in response to a horde turtle just south of SHGY. Your main options are rush to RH, try to take SFGY, or try to take IBGY. All of them can be blocked by a turtle.
In the meantime the horde get to the top of the field of strife first, screen off all points south, and start farming their summons. Alliance are blocked from doing theirs because the wolves and the druid summon spot are easily blocked off.
So the horde really need a single, simple defensive strat while the alliance have to come up with complicated splits of offense and defense to try to win. Adaptation is not really an option, it’s a very simple game.
You left out the many alliance who refused to try in protest of the exploits being removed, like the druid rep farm.
Keep in mind that a horde “turtle” is everywhere at all times, depending on whatever part of the map is being discussed by Graff and company.
SF? It could be horde turtled.
IB choke? It could be horde turtled.
FW? It could be horde turtled.
RH when horde is north of IWB? It could be horde turtled.
I mean, why play any offense when the opposition might play defense? Right?