As the title asks, can we pwetty pwetty pweeze wifh chewwy on tawp keep level 80’s out of lower-level battleground brackets? Or at the very least scale their stats down to that of a mid-level bracket set of gear so that way level 80’s can’t go into lower brackets as gigajuiced ubersweats and quite literally solo the entire other team? I went over an example of this in extensive detail in a previous post of mine that was deleted because Blizzard is trying to mask their incompetence, so I’ll only give a brief reiteration here:
Last night I played a game in the 79 battleground bracket. There was a death knight on the other team. They were level 80, in full level 80 sweatlord stuff. He was killing people with Remorseless Winter alone. 250k damage a tick when most people at that level bracket only have like ~2m hp. It killed people he wasn’t even actively engaged in. He literally one shot people with Obliterate crits, and he had so much sustain all 10 of us couldn’t even drop him to half health before he killed us all. Edit: I forgot to mention he left right before the end of the match so we couldn’t see his name on the scorescreen and report him for griefing. This is a common thing these people will do. They cycle their alts and leave before the match is just about over in order to avoid the report for being 200m+ damage while the next highest is only like 53m.
There is a large number of the playerbase that actually enjoys leveling their alts through battlegrounds because while it’s not the most efficient way to hit 80, most people aren’t running old expansion resilience gear so fights are over quicker, people aren’t immortal Gods just by existing, and matches are generally just more enjoyable. And it gives us a decent little honor boost for when we hit 80. Letting max level players queue into low level brackets while retaining 90% of their stat scaling is sooooo beyond unfair it’s not even funny and it literally ruins the experience for everyone except the smurf. The people on the smurf’s team who wanted to get into a battleground and kill people can’t because all the kills are being hogged by the max level dude pumping 150m+ more damage than anyone of appropriate level ever possibly could, and the people on the opposite team just don’t leave spawn because there’s no point in even trying against that. And it’s not just me that complains about this. Talk to anyone who levels through PvP and they all have the same gripes. It’s been this way since the system was implemented in BfA. Why Blizzard in your infinite wisdom ever thought this was a good idea is beyond me, but I can’t get too indignant here or else some people are gonna get their feelings hurt and report this thread like they did my last one.
I understand the idea of letting a higher level person play with their lower level buddies, I do. I mean that’s one of the good things about your competitor Final Fantasy 14 after all. Everyone of every level can play together without hindering each others progress. So in theory it’s a wonderful idea. And if executed properly it’s a incredibly welcomed addition to the game. However, this is NOT how it should be done. Not even close. The least you could do is scale their stats down to that of a mid level in the bracket, such as like if it’s a 71-79 bracket, scale their stats down to that of someone at level 75. That way they can still contribute to victory without being the sole reason for it. Also disable their set bonuses while in the lower bracket. Going into a battleground full of low levels in gear meant to sustain you against the top 10% is INSANE that it ever made it past the idea board.
I mean I don’t know what more to say on the subject that’s not gonna hurt somebodies fragile little mind to the point where they’ll report this post and get it removed. Ah who am I kidding, even changing it around to be a lot nicer is still gonna get it flagged because how DARE I suggest a change to YOUR beloved game.