Can we nerf feral damage already

Actually disgusting how a class can press 2 buttons run around a pillar in bear form immortal while your hp is being deleted.

1 Like

Dont forget how they csn get their damage out easy because of their 20s cd kidney

Okay, feral has SEVERAL modifiers in their hero talent tree and pvp talents that increase their healing received by a significant amount. THAT is what makes them tanky.

Bear form on its own is less armor and hp than dks have passively. Bear form does almost NOTHING in the current state of the game.

2 Likes

Important to note that King of the Jungle (effectively +9% healing received at all times even after nerfs) is being removed in 11.1.

2 Likes

Yah unfortunately none of that fixes the fact everyone’s hp is gone from 2 bleeds while they stun the entire world 1900 times.

Sounds lore accurate to me

If was in a room with a giant feline I more likely than not would be stunned and bleeding out

7 Likes

the solution seems clear
make mechagnomes immune to bleeding, like OG mechs

1 Like

Cant wait to roll mechagnome druid and be a robocat amd every shapeshift plays the transformers theme.

3 Likes

Blizavision would just make them bleed oil

So many times I question why I even pressed bear form :dracthyr_lulmao:

2 Likes

No I just came back!

abit rich coming from a rogue lol

Is this really coming? That would be so amazing hahaha.

Nah, but I wish. I mostly want velf druid for the no pushback on cyclone and I like the udea of shadowy shapeshifts.

Dracthyr would be okay as well because I like the glide functuon, but it may be a little too “scaley”