OR since the game is practically dead, they could just make the Gamma activation operable by 1 person. You know, like how they fixed the old Uldaman click.
There is no getting 5 people together for Wrath heroics. You can skip being disingenuous and the pointless gatekeeping.
lol imagine crying about not being able to fill a group but not using the tool provided by Blizzard to try and fill instead make a post on forums crying instead.
Honestly donât even bother replying to Shaloranis, they think that sympathizing with someone is the same as crying about it. Itâs obvious rage bait posting trying to goad you and others into giving them a reaction which would be fun but theyâre acting too obtuse in their replies on the subject that you question their intellect but know for certain their intent.
Theyâre unable or not wanting to grasp the simplest of things you and others say while also trying to counter you with benign statements that say little but just enough that it tries to disregard your entire point(s).
They were doing it with me, I wrote extensively about the issue with probably typing more in on reply to them than they have in the entire thread and they just disregard it all with one sentence.
Iâm not going to direct anything to them, they had their chance and their constant disregard for others just tells me that they donât care about the issue, doesnât think it is an issue while also thinking that an MMO is about spending a week trying to do one TR dungeon.
Iâll finish this off by saying this, either have it so people can do Titan Rune dungeons without needing 4 other people, or put the loot back into 10 man raids.
sounds like your mad because i can prove a point in less words and not hide behind a wall of text.
You wouldnt have lasted in Vanilla a MMO is about doing stuff in or with a group of people not alone MMO = Massive MULTIPLAYER Online
NOT single player
Why make it so that last expacs content is solo able??? "Because YOU want the loot? wait till MOP or WoD then cry but crying about not being able to solo content from something that was finished a couple months ago? come on. stop your crying
I make multiple points, you pick on one. This is actually the first time youâve replied to more than 1 of the points I made.
You made this replyâŚ
To this post...
Damn what a good point your made a complete disregard and probably didnât even read the post.
I played Vanilla, not back in '06 but when Classic launched I played it and thereâs plenty of solo content in it for farming which I did a lot of. Not every aspect of the game has to be about group content.
You always disregard this and I donât know why, you always cling to solo Titan Rune dungeons and never talk about the suggestion to put them back into the raids they came from.
I donât want the loot, again for the third time I have a transmog that I like.
Also again, not responding to you after this, no point talking to a wall.
only reason Titan rune dungeons where released was to cater to you retail andys who wanted QOL chnages and catch up Mechanics but that blizz gave that to you guys now you want them to revert the changes???
guess what even if the raid loot was in 10mans you still wouldnt be able to solo the 10man raid youd still have to form a group!!! either way you look at you have to form a group to farm your transmogs you want stop crying in fourms
Blizz should honeslty keep the loot locked behind needing 5 people to do them make it so you actually have to play with other players you know since it is a MMO after all
I mean you might not be able to solo the 10 mans, with how narrow your field of vision is - but almost every 10-man encounter in WOTLK was soloâd at 85 by more than one class during retail Cataclysm. Hell, even 10m Heroic Lich King was soloâd at 85.
So yeah, thereâs a good chance if the loot was available on 10m like it was during original CATA - they would be able to solo it. And even if they couldnât solo it, they could grab a single healer friend interested in tmog and likely complete the raid anyways.
IMO though, if anybody at Blizzard is reading this and making a decision on what change to implement:
Make it so Titan Rune dungeons require the same number of players as are in the current party to activate. I.E. if 1 player is in the party, just that player is required, if 3 are present, then all 3 have to activate.