Can we get rid of depletion?

I’ve not having a good time in Dragonflight due a single issue, key depletion.
Just for a bit of context here. I used to pug the “cap” key since it was release, mostly for vault rewards, but was a weekly chore nonetheless.
But on Dragonflight i’m on a different approach to the game, i’m playing way less, not raiding anymore and just doing a few dungeons every now and them.
But i’m kinda stuck in 12-14 keys, since i simply can’t find a group to complete it, people leave left, right and center every single time, i do agree that some are justified, but like 90% wasn’t.
Just to list some “reasons” i’ve got leavers:
Tank did a miss pull with a patrol, which we manage to do with a few deaths, someone leave.
Healer failed to dispel a debuff, even if justt 1 person die and everything besides that goes well, someone leave.
A pull with interrupt issues, someone leaves (even if no one dies).
Someone argue about anything and they just can’t carry on and leave.
Frankly, it’s bizarre. And those issues wasn’t just on first pull either, i’d say about half of them were mid run.
I simply do not know what is happening, people changed way to much to keep this “feature” as it is.
Some will say “find a guild” or “don’t pug” but thats not a honest asnwer either, as i’ve said before i used to pug keys and it was far less toxic, even tho people could be annoying sometimes and curse each other throught the entire dungeon they didn’t quit as much.
Honestly i’m trying to go back to wow and i’m trying, almost 2 months by now that every time i step in a dungeon i’ve got a bad experience to a point that i don’t even wanna play the game anymore.

2 Likes

But it is, you just don’t like it.

Keys have to deplete, it completely devalues the skill requirement to be able to time keys consistently. Someone who can time 1/10 of their keys at a specific key level are at a very different skill level than someone who can time 8/10 of them at the same key level for example.

At minimum they would have to deplete after +7s so if people want to learn with all affixes and zero repercussion for not meeting any consistency requirements for skill they can, but I’d still never even open that Pandora’s box personally.

This season SMBG and CoS inflating key levels already showed why depletion is so important.

3 Likes

Have you read the part i’ve said that i’ve pugged my way SINCE LEGION, have you?
But to expand on that.
We are not seeing the same problem, you point at skill issues while i’m talking about leavers.
I do not want to push high keys, never wanted to, but as for someone who usually gets CE i’m quite sure im skill capped for it. All i want to do is to get my vault reward as high as possible.
In that regard i could agree if you keep depletion above 15 or drop max reward at 10 or whatever your idea might be.
Again just to be clear, i’m not talking about pushing, i’m talking about gearing. I’m not talking about skill, i’m talking about leavers.

Start recording. Post it on your youtube videos. If its this bizarre then I guarantee people would hop over to watch and /popcorn at it.

OP, I’ll tell you a way to pick if you’re only going for completions. I am online right now, msg me and I’ll teach you the trick.

I’m aware, this was a thing since late bfa, right? i do set it on completion, people still leave, believe me.
Also may be worth to mention that it happened with different score level.

nah bro

u dont actually want no depletion, live would turn into tournament realms and we would just do a massive pull at the beginning and reset until you do it perfectly

That’s not it. That’s not it at all, just msg me. I’ll tell you there.

It’s literally the best solution to every single problem people have in mythics.

Would that be such a bad thing if locked at 15?
Honestly i don’t get it.
Considering your point of view people should go back to heroic mode if they wipe on mythic?
Your point simply makes so sense for me, i’m sorry.

Nah, it wouldn’t be for lower keys

I just don’t think that yall want it as much as you think you do

I kinda agree, but my point is that i didn’t had to before.
I’ve always been on a guild and always pugged my dungeons, never been that bad of an issue before.

Unfortunately there isn’t really a good fix for poor human behavior. Jerks gonna be jerks.

I did, and it doesn’t change the fact that people having issues pugging should stop pugging.

People leave because of skill issues though whether they’re yours or not, you’re just ignoring the problem.

Insert “they’re the same picture” meme from the office here.

I’ve played with CE players in keys that were hard carries though. Hidden profile gymnastics shows me you have two CEs? I mean kudos cause I have zero, but usually seems like a stretch. But I digress. It’s not commonly a skill issue with CE players, but it’s not like it’s your get out of jail free card.

If you’re in guilds that occasionally get CE every few years I imagine they have other players willing to run some 12’s with you. If they’re not willing to… well I think we’re starting to understand the deeper problem.

I don’t think someone who is CE is gonna be complaining about +15s.

I dunno though.

1 Like

Yet here we are :slight_smile:

dude should be able to almost solo +15s

Apples and oranges really but I’ll try. If I had to compare the two, I’d compare it to the difference between a guild that has wipes that look like this:

Good at “Mythic Plus” Wipes Comparison:
70%
97% (Failed “key”)
68%
68%
56%
60%
90% (Failed “key”)
57%
40%
35%
35%
20%
15%
75% (Failed “key”)
12%
Boss Kill

To this:

Bad at “Mythic Plus” Wipes Comparison:
70%
97% (Failed “key”)
68%
98% (Failed “key”)
66%
60%
90% (Failed “key”)
57%
40%
85% (Failed “key”)
37%
80% (Failed “key”)
35%
75% (Failed “key”)
42%
“Burnt out, WoW sucks, nothing to do, unsubbing”

Obviously not doing an example with like 50 pulls, but you hopefully get the point. You can absolutely regress on a boss like you can on a key, whether someone gquits, change of life, just unable to play consistently, etc.

I used to be a CE haven’t even done heroic on DF mate, read my first post, jesus christ.
At this point i’m done arguing with you both, i’ll just iterate that it is an issue for ME, and it is making me have a bad time in wow.

Whether you like it or not, key depletion makes it so that your key will adjust to the average content that you are currently capable of. If it depletes, then enough went wrong that you were in over your head. If it pushes up, then you’re ready for the challenge. That’s it. You don’t have to like it.

Granted, but now we are back to the Legion days where the keystone is literally dead and you have to complete another player’s keystone in order to reawaken yours.