Can we get more incentive for doing higher level dungeon keys?

I’ll probly get flamed for this who knows… But aside from that increase in having an extra item drop by like 40% i think it is per level after level 11, and aside from trying to increase your raider IO score… In the next patch or something maybe even now could you do something to increase the incentive for doing higher level keys? Some ideas I had below:

Add Titan Residuum based on level of key after level 10 that you get from chest at the end (so if you get artifact power normally get titan residuum, or get both for example).

Or

Increase the chance for +25 ilvl gear to drop the higher level dungeon you do.

Or

at the very least consider doing something. It’s unfortunate that (for me anyway) the only reason to push a key is for an addon, not even an in-game system just an addon. Yes we get more titan residuum at the end of each week but seriously consider adding that to chest drops for those of us that are lvl 67 or higher necks already. Or increase chance that titanforged gear will drop.

Absolutely not. M+ is already the fastest way to gear, and you want to make it even better with higher chances of titanforging? The system for m+ is already over-rewarding compared to every other gearing option.

m+ keys could reward titles pets cosmetics and mounts but gear no. They are spamable and are much simpler to form a group for then mythic raid content. WF and TF shouldn’t even be a thing so suggesting a greater chance for it to proc is awful.

You 100% get at least one item at 15+ and you get a lot more residum from the weekly chest from higher keys. It takes 3 weeks to get enough to buy a 445 if you only do 10’s, but only takes 2 if you do 18’s.

Rewards from high keys is pretty on point, plus they’re fun.

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You already have incentive to do higher keys: more loot at the end.

I would say no, the higher keystones have a chance at dropping 2 pieces of loot per person. I’d say that’s enough incentive already.

M+ has already choked raiding considering it’s easier to get Heroic quality gear running much easier content (+10s are simple and spammable in comparison to Heroic raids). You already get high level loot guaranteed at the end of the week. M+ is already far too lucrative that it’s completely removed the drive to raid (of course the lack of tier sets doesn’t help).

It doesn’t need to be anymore rewarding.