So in Overwatch if something happens and the match is cancelled you are put into a priority re-que and you get back into a game almost instantly.
Over the recent years both q times for pvp AND pve have increased by a substantial mark. During peek weekly hours mind you, the q times for many years for pvp used to be 5-7 minutes, and for pve it was like 4-7 minutes ish.
Now the q times i’m seeing are like 12-22 minutes for pvp and like 8-12 minutes for pve leveling dungeons. I can’t tell you how many times i’ve waited for like 10min for a classic dungeon to pop as dps, only to turn away for 30sec to get some water and to miss the timer.
Then having to start the long q all over again, why can’t we have some sort of priority re-q like overwatch has?