Can we finally get an @target macro condition for PvE?

Obviously disable it against player characters, like past conditions have been when they broke things like quick dispels.

But it’s well beyond time for us to be able to macro something like Blizzard, Rain of Fire, etc. to center around our target without having to manually target the ground every X seconds.

Going into Shadowlands there’s even more ground targeting effects, which makes it more imperative.

For instance, Kyrian/Night Fae hunters are going to be having hell if they go with the Tar Trap legendary. Cause then you not only have to target the covenant skill on the ground, but you have to target tar trap AND flare. (And the latter two have to be in the same place) And you’ll be doing this multiple times a fight. The latter two will be done every 20-30 seconds. This doesn’t take into account other class skills that require targeting.

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I dont see why they shouldnt allow this, @cursor already let you cast them with 1 click, but is still clunky for people that move with their 2 mouse buttons.

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Just to criticize the example → What if the target is moving? What if the target changed and it’s not where it needs to be for Tar Trap and Flare?

I think @target is best used for a unit check, but shouldn’t be used to expand normal targeting.

@cursor is bit different because it becomes a skillshot, where your @target example is no a skillshot.

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You miss? The same way you would miss with normal targeting when the tank suddenly moves the target out of your spell effect. I dont see what is the issue there.

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OP’s request is never going to happen.

Part of the intended challenge of casting ground-targeted effects is that you have to manually target them.

Allowing them to auto-target would defeat the entire purpose of the mechanic.

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Drop it where it was when you hit the button :man_shrugging: It’s not the macros fault you chose a bad time to use it.

Same as above.

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You can already auto cast them on yourself so that point is moot.

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To be honest,that’s the only macro I use ./target enemy.

Apparently actually aiming is too hard for people.

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You can if they are cc’d but on the move it would be hard to single target aim with out a macro.

I’m not entirely sure what you’re referring to with this?

No you can’t.

You can only auto-cast on yourself abilities that target mobs.

Ground-targeted effects like those described by OP only target the ground or the cursor. There currently exists no mechanic to automatically target them at the player.

I’m pretty sure if you activate the ability twice in quick succession, it casts at your location.

@player I believe is how you can do that.

From WoWhead:

Casting metamorphosis at your current character’s location:
#showtooltip
/stopmacro [channeling:Eye Beam]
/stopmacro [channeling:Fel Barrage]
/cast [@player] Metamorphosis

Or for vengeance:

Jump in place with ‘alt’ modifier, or jump to your cursor.
#showtooltip
/cast[mod:alt,@player][@cursor] Infernal Strike

Those are both ground targeted abilities, not sure if they’re specific to DH or those abilities, but I’m willing to bet it’ll work for other abilities as well.

Edit: Just tried it with a Death and Decay on my blood DK. Works with @player.

Personally, I’d highly recommend against @player macros (except maybe the DH jump to avoid collecting souls) as it’s better to target your abilities with thought, rather than use a tool that has limitations. I’d make a similar argument against @target macros. I wouldn’t be against them coming into the game, but I’d call it a trap option as you’re needlessly hampering the function of the targeting reticle for a minor convenience gain.

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Yes, yes you can. You use @player (or is it @self…) I did it in legion with the 2 ground target abilities survival had in their main rotation and still do it today with my shaman totems, Demon hunter meta, etc.

Nope. That doesn’t work. Pressing a ground-targeted effect twice does nothing. The first press puts the target icon at your cursor, but the second has no effect.

Yup. That works!

Learn new things everyday… I never knew they had this in the game.

“/cast [@player] Flamestrike” does indeed cause it to cast instantly on myself.

It was pretty much mandatory in Legion for Survival. We had Explosive Trap and Caltrops that both had to be dropped in melee range.

IT’s going to be so much worse in SL.

I already do that on my tanks… Literally all my sigils bar chains are @self, Death and decay on my DK is @self it’s how i tank M+ as a cripple with crippled hands.

Just to play the devils advocate even if we do not count the players who use the mouse to move you can miss with an @cursor macro if for example, a pet bumps your arm at the wrong time or something. Besides, if you would never use it yourself adding the @target to PvE would not change anything for you or anyone else who chose not to use it allowing them to continue to use it with the @cursor or use the skill without a macro at all if they prefer. There is also the @player mod this is true and is helpful for some but there are classes that are not melee and thus do not get in close to mobs which would make that mainly useless for them. The bottom line since having them add that @target option in there would change nothing for players who chose not to use it there is no reason anyone should be against it. If anything they should be for it simply because there are players who never use those skills or do not use them often because they have to use the mouse cursor to cast them. Therefore, having this as an option would help those players and they could be the same players that you do your next dungeon/raid with. Thus being against this would be like saying you prefer people on your team to not do as much dps as they could possibly do and it makes you sound silly but if that is the case feel free to LMK and I will hop on my noob toon so you can carry me through whatever raid/dungeon you like :smiley:

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