Can we all be like DH Tanks?

Any way the rest of us tanks can get more stuns/interrupts and the shear volume of FUN that the DH tank gets? Thanks in advance dev team!

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Yes, just reroll as DH.

Did that… But then I miss my monk/druid :frowning:

If every tank brought the same kit, you wouldn’t need more than a single class.

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Okay, let’s have it go in both directions, then.

If Paladins & DH’s can have AoE interrupts, then they shouldn’t get things other tanks get.

Like crit immunity.

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I somewhat understand this.

Got KSH as Monk and was pretty fun. Big damage, easy sanguine control. Past +14s reasonable people come back and less of an issue for kicks but….

Then when I played as Blood DK to the same level, omg the control is insane. Two mobs missed? Let me get them for you. People missing kicks, soft kick that caster till my normal comes back. The BDK was actually just a fun character to try out something new till next season comes but I’m having serious thoughts to reroll because of how much easier it makes pugs.

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can war get like, anything good plz?

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Being a prot warrior in higher keys is funny because you can immediately tell who has been carried by prot pally and VH tanks

Or demonic leap, or Spirit Bomb (Chi Explosion, never forget) or brez, or Devour Magic…

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Give warrior and monk aoe blanket silence plz.

Need cuz spells hurt.

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Yeah there’s no reason for Prot Paladins to have a battle rez, that was just egregious.

Ret Paladins can keep it, I guess.

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Maybe we should make blood dks the only ones with self sustain again :slight_smile:

Wouldn’t be against that.

It is still a bit insulting that veng dh gets more mass grips than blood dks.

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Haha, “shear volume.” Wish Shear was actually good.

As a DK, I would like some ability to not be 1 shot plz

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I assume you mean because they have silences for mobs they should be interrupting?

Sorry, best we can do is give up taunts

As a Brewmaster I don’t really have self-sustain as it is, so I’d be fine with stripping it from the other tanks.

Bears can keep Frenzied Regen, but its power level would TBD. It fluctuates like a yo-yo from expansion to expansion anyway.

Blood dks can do around 300k hps
Guardian druids 150k hps
Brew 140k hps
Veng 120k hps
Prot paladin 90k hps
Warrior 75k hps

This is still very high for most tanks as blood dks take extra damage.

Now look at Brew without the current tier set.

I think all tanks should be CC gods.