Can we address Feral?

100% uptime, unstoppable, massive damage, tanky enough to sit on a target whole game and bleed them to death.

If there’s nothing we can do with their utility cuz they are feral druids, at least nerf their tankiness or dmg, their dmg is over the roof right now.

healers doing 40k+ HPS still can’t keep up with their pressure.

10 Likes

aren’t all melee 100% up time? I cant think of a melee that isnt.

4 Likes

I haven’t seen this yet, damage is good sure, but I’ve definitely spanked them with all the characters I’ve got right now

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Demon hunters/monks/rets/rogues literally all die in a stun if they stay in fights when they shouldnt wdym

3 Likes

Feral’s ease-of-use for area damage is too high for the area damage it puts out. Three? four? five? Moonfire, Brutal, Primal, Thrash?, adaptive? of the aoes are just passive spam aoes.

Like… there’s no “special” set up for it. It just happens to hit/DoT everything while you’re hitting/dotting your main target. And they’re strong af.

4 Likes

Really? You can’t think of even 1?

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Feral is super faceroll right now and they decided to give them a damage buff across the board. Blizzard is Garbo at balancing.

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Moonfire isn’t AoE. Neither is Adaptive Swarm unless they’re taking the second talent for it, which is viable but not common. Thrash does very little damage.

The primary culprit is Primal Wrath. The AoE damage on it could probably use toning down in PvP, which is happening to some extent in the next major patch. This would push ferals toward more ‘active’ damage with Ferocious Bite, punishing them more for being forced into bear.

Hope you’re ready for more burst in the game at the expense of consistent damage. :wink:

although correct – massively understated

ive said it 37 thousand times.

EVERYones dmg is high. all of them. all of them. can you name a single dps spec that cant pull 80k+ burst?

its not class X, its dmg in general. just buff everyones hp a bit and be done with it.

I wouldn’t want any more HP increases due to percentage based defensives/heals scaling too hard. It would be nice to add maybe 8-10% damage reduction to the current PvP trinket bonus then do a consistent damage buff+slight cd nerf across the board. Way too much effort for the devs to ever do though.

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Yeah I’m already taking too long hard casting heals on myself in a corner

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it’s says a lot that ppl can moan about feral and you wont have 20 eles/rets/dks/wws/sub come in and defend their spec tooth and nail

enhance and ret

1 Like