Can Warlock devs address concerns?

This is getting unbelievably frustrating. It reminds me of when Voidform got neutered.

“We don’t want you to have Voidform, it’s too strong”
"Okay, can we just nerf it but keep the mechanics we like?
“…”
“…?”
“We don’t want you to have Voidform, it’s too strong”

I feel like there’s no shortage of my fellow players screaming at the top of their lungs that they don’t want to spam Shadowbolt, and several have given outstanding suggestions to move away from Demon Bolt while keeping the summoner fantasy.

There’s plenty of ways to do this like, idk, a portal? Or three felhounds? :thinking:

It just feels sucky man. We play the game, shouldn’t we tell you if a class feels good or not? Why does it feel like you refuse to address this?

Redundant but I’ll echo here just in case: We do not want a stronger Shadowbolt. We do not want increased pet crits. We want to summon armies of demons. Nerfs are okay, but there is 100% absolutely no excuse in the world to destroy a beloved play style and make us lamer Destro

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you must be new here. blizzard doesnt listen to feedback about classes. they just do whatever they feel like and fix it later…maybe…eventually.

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I like how the developer notes basically boiled down to; Demo feels pretty good to play right now so we are actively trying to make it feel worse.

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Speaking of Warlocks, it’s amazing they are so stubborn they still haven’t moved Grand Warlock’s Design to the class tree despite it being fun (when it was CDR) and on literally all 3 spec trees.

It’s almost as dense as Spellslinger existing in the first place and then being all about insanely stupid splinters.

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spellslinger seems more like a bard class.

I just want to spawn Imps in my hand and throw them like grenades. Double points if they scream or say something hilarious. Or pull them from a portal and chuck them.

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Locks have devs? That’s news to me. I thought locks fell under the purview of DH devs.

Vanishes and sprints away

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I must have missed something. I already summon armies of demons and don’t have to use shadowbolt very often. :person_shrugging:

Do you still think that each class has its own specific developer?

I don’t think that’s been a thing for like… 15 years.

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What are you even going on about?

Ah, I see I get to be the bearer of bad news today. TWW alpha build removed Nether Portal, any talents that grant you more demonic cores, and gave us some brand new talents to really buff up Shadowbolt (our favorite spell) and felguard crit chance <3

Dev notes were essentially “We don’t want you to have cool down or move, we want you to cast Shadowbolt. You’re playing this spec wrong”

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The current builds generate more demonic cores simply by producing more wild imps.

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This is legitimately good news, but I’d still argue these talent changes are totally in opposition of Demo’s playstyle. Can we agree that 60% of the tree buffing Shadowbolt and HoG is a misfire? It doesn’t support the rest of the rotation

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Oh, there aren’t any changes they can make that’ll make demo better. I only see it being worse.

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There’s been a post in the TWW Alpha forums about two weeks ago. They did make a post about their development goals for the next expansion. I’m unsure if you’ve seen that. Here it is just in case.

I know some of the alpha feedback is supposed to be given there, but there’s a fair amount in the warlock class forums as well.

However, given that’s where they’ve posted some of their goals, that might be something to keep an eye on for updates and feedback.

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I guess you’re talking about demo? The armies of demons are gross and annoying.

I miss Xelnath

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From what I’ve read/seen, Nether Portal got sent to the Rework Dimension and the only talent related to generating Demonic Cores that got deleted was the 10% chance when casting Hand of Gul’dan.

A pleasure to have a council member respond! I appreciate the link, but to be more specific, I’m taking direct aim at the developer notes from the Demo Alpha Blue Post. I want an explanation for why they want to fundamentaly change this spec in opposition of players, not their goals. Post in question:

“Over the course of Dragonflight, we’ve wanted to and tried to reduce the number of Demonic Cores available to Demonology warlocks to rein in their mobility, resource generation, and reduce the amount of rotational time spent going back and forth between Hand of Gul’dan and Demonbolt only. In addition, we want Demonbolt to return to being a moment rather than be your primary rotational button.

While they didn’t directly say it, they have in the past: the devs without a doubt want demonology to have less demons and more Shadowbolts. If Demon Bolt & HoG aren’t your primary rotation, what’s that leave? This is backed up by the talent changes going out of their way to buff this absolutely awful feeling spell

“In this alpha build of The War Within, you’ll see that Nether Portal has been removed. While we love the fantasy that Nether Portal provides and that it created a moment that felt different rotationally, its gameplay and performance proved difficult to optimize. Too many major cooldowns can increase the number of peaks and valleys Demonology’s output can experience and how much effect the duration of an encounter can have on its performance.”

Highlighting the important part here which is, yet again, the philosophy. We don’t want Demo having big cool downs (this change leaves us with only one)

There isn’t much room for speculation here. The devs want:
-Less sustain damage from summoning imps
-No big cooldowns causing “peaks” like that’s a weird MMO feature
-Added a bunch of white bread talents to increase direct damage of Shadowbolt. These are boring btw because SB is boring, it’s a filler nobody wants to cast.

To summarize my point, I’m not questioning what the goal is, I’m questioning why. They even left out mentioning how cool SB is this time because they got smoked for it in DF. The spirit of these changes are in direct opposition with everyone who plays the spec.

I think we deserve some kind of reasoning behind the attempt to reduce Demo summons. I’d even be okay if they just announced a rework and that Demo is now just gonna be Shadow Destro with a Felguard. Or if they said they can’t figure out a way to even things out without HoG. Literally anything besides making these awful core gameplay changes then going silent.

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Ah, so Demon Hunters are going to be getting more of Demo’s spells. :thinking:

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