Can I test parry haste to see if it kills tanks without getting banned?

If I were to say equip daggers with a zero expertise set then attack the front of a boss to test and see how the black knight was killing me faster then heroic 25 anub, and if tanks died as a result, could I be banned? There’s no info on this for this boss and I’m really starting to get irritated about it and I noticed every time this happens, amazingly there’s a badly itemized dual wield class in the group, last time there were two of them without expertise cap.

I have no proof but I want to get proof and I hate ever dying in heroics. I literally had to ping pong with charge, intercept, and intervene and even time my shockwave with it to not die from the black knight with my 5.4k prot set that had about 67 percent mitigation and 6500 DMG taken per second last time on anub 25 heroic main tanking.

How could the black knight possibly kill me that fast without parry Hasting?

I would really like a GMs input on this so I don’t accidentally grief anyone trying to find evidence in the only way I know how

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I can confirm that you attacking a boss in a dungeon will not get you banned. What a pointless post.

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He will totally get banned.

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You could just look at the combat log and look at what happened when you died. If the melee attacks accelerate at that moment, it’s a parry haste.

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bro youre not gonna get banned for this. test with a group of guildies

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Anub doesn’t hit hard. Black Knight does. This isn’t exactly a unique phenomenon, either.

Something tells me you didn’t tank Heroic Blood Furnace in TBCC. Terrifying damage in there.

I had an undergeared priest heal me way easier and I wasn’t insta dying last time and even took a long time to start dying. Only difference could have been parry haste imo this was like 2 days ago.

I’ll have to further test for real evidence.

My guildy got mad I was dying so fast :frowning: like the post topic I mean a different run

Nothing to be afraid of if you’re a real G

I mean most times I’m fine but sometimes I’ll nearly instantly die lol I think it’s parry haste

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Not to mention enemies and mechanics that basically singled out your healer for death to go with that absurd damage.

Whomever designed that gauntlet… oh man…

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Don’t know why you would think doing something stupid or bad in the game would be a bannable offense. Blizzard is not the skill police. All you’re going to do is anger other players but you could plan the test with them in advance so they aren’t surprised about it.

People at Blizzard don’t even look at most of the forum.

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This sounds like a pointless exercise where the data gained won’t be worth the time put in.

Anub hits our 256 ilvl blood DK for an average of 20k per hit and he has an instant melee ability that averages 15k lmao

I can confirm that Anub does not parry haste. Just went through a lot of one of our Anub kills where the tank had several parrys and Anub never swung faster than it’s typical 1.8 speed swing.

Found this as a resource of what bosses did and did not parry haste in raids

https://avengingwrathy.wordpress.com/2010/01/15/bosses-who-parry-haste/

Here’s a random log I found on WCL for The Trial of the Champion
https://classic.warcraftlogs.com/reports/rGkF6qmWNYQXKMyz

At 9:38.017, the Black Knight did a melee attack
At 9:38.099, the Black Knight parried “Ironswipez” the druid.
At 9:39.506, the Black Knight did a melee attack.

If you look at all of his melee attacks, his fastest and most consistent weapon swing time is 1.5 seconds. There was a parry just after a weapon swing, yet he still waited the full 1.5 seconds before meleeing again.

No Parry Haste.

Another example:
10:34.696 - BK does a melee
10:35.681 - BK does a parry
10:36.207 - BK does a melee

Still a 1.5 second swing timer.

Since we are using the 3.3.5 patch, most bosses do not have parry hasting and have been disabled.

Not all bosses have had Parry hasting disabled so the only thing would be is to look in combat logs. Almost all the raid bosses this doesnt happen outside of like 2 in ICC.

Also expertise doesnt matter at all when it comes to parry, people shouldnt be standing in front of the boss so I would say its at the fault of whoever is tanking. Parries can only happen from the front so position the boss accordingly so your poorly optimized rogues that arent expertise capped hit the boss from behind. Boss positioning is on the tank and maybe tell people that are attacking from the front to… not… do that… maybe.

He has icy touch and plague strike, if he hits the tank with both of those and a couple melees he does hit hard.

Anub heroic does 6-7 k DMG taken per second to me and I’m a garbage 5.4k prot war :frowning:

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