Can I change this "smart heal/rez" macro to also cast Nature's Swiftness with casting Rebirth?

/cast [@mouseover,combat,dead,noharm,exists] Rebirth; [@mouseover,dead,noharm,exists] Revitalize; [@mouseover,nodead,noharm,exists] Lifebloom

Is there a way to change this to also cast Nature’s Swiftness so I get an instant Rebirth (if the player is dead)?

I tried this, but it doesn’t work

/cast [@mouseover,combat,dead,noharm,exists] Nature's Swiftness; Rebirth; [@mouseover,dead,noharm,exists] Revitalize; [@mouseover,nodead,noharm,exists] Lifebloom
#showtooltip
/cast [@mouseover,combat,help,dead] Nature's Swiftness
/cast [@mouseover,combat,help,dead] Rebirth; [@mouseover,help,dead] Revitalize; [@mouseover,help] Lifebloom

To make it show Rebirth instead of Nature’s Swiftness on the tooltip you’d need to add

#showtooltip [@mouseover,combat,help,dead] Rebirth; [@mouseover,help,dead] Revitalize; [@mouseover,help] Lifebloom
/cast [@mouseover,combat,help,dead] Nature's Swiftness
/cast [@mouseover,combat,help,dead] Rebirth; [@mouseover,help,dead] Revitalize; [@mouseover,help] Lifebloom

but that puts it over 255.

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