Can anyone help with graphics settings? ARGH!

Ok, assume I know zero about what each setting is for graphic’s in the game World of Warcraft… because that is accurate.

Is there an article or video that is RECENT that talks about each setting, how it impacts wow, how I decide which settign I need it at and also stuff like gsync and things like that. I have Gsync, do I use it? If so, how? So dang confused. Like I have a GeForce 3090 with an LG 34" UHD up to 200hz. but I still don’t know what settings (other than the sliders from 1-10) to use with it or not use with it. Like MSAA, Ambient Occlusion, Resample Quality etc etc etc… No f’n clue what those mean and what I set them at!

I want the best possible graphics. I just don’t know what to set each one to and what I should be looking for when I do!

I was always under the impression that the WoW graphics settings automatically set based on your system’s specs.

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hmm never heard that. I don’t think so because it defaults everything to 7 no matter what computer I am using.

Hopefully someone more knowledgeable than me will come along. I just use the default settings pretty much lol.

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MSAA smooths edges of objects and character models. The higher the number the smoother it gets (less jaggie outer lines). Sometimes MSAA 8 can make things blurry, I like 4 as a personal preference at 2560 x 1440.

Texture quality - turn this up your pc can handle it.

Everything that has a slider just crank it up.

SSAO - this one is taxing on ultra but makes the lighting much better.

Shadows - is kind of subjective in a way. I keep mine on high for the most part, or just a bit lower. Honestly, doesn’t affect much at all but high shadows is quite taxing.

Turn off vertical sync if you are using gsync. Useless, and will throttle your card. Wows vsync just sucks. You’ll experience frame skips if your card fluctuates with fpa at all near the monitors cap which can be frustrating. Though if you don’t hit the cap of 200hz ever, then fire away it will smooth the fps a bit.

Turn off triple buffering too, unless you have v sync on.

Turn on the multisampling option in the advanced tab, this pairs with MSAA setting.

View distance, ground clutter, and environment detail can be taxing at 10, but the 3090 should push it np.

If you have issues with these settings Turn them down one by one a bit until everything looks good and is smooth. If you have a good cpu as well none of these settings should be too taxing.

You asked about gsync. Gsync effectively matches the frames you see to the monitor. This is why it’s smooth. Have a read up on it. Turn it on in your monitor settings. There should be settings directly on your monitor with buttons or a joystick, ensure gsync is on.

Then make sure you have it on in the Nvidia control panel.

Happy gaming.

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I just throw everything on max since I bought this PC this year. But honestly Google Is your friend here. And searching up what each setting means will get you through faster.

My game had 9 as the “Default” in BFA.

Now it’s I think 6 or 8. I still run it on 10 with 60 fps though. Lol.

It tries to default you to the best settings for you computer.

@Beamzy -
This is great, thank you so much for taking the time… along with Google searches its coming together… This was more about the advanced tab, so let me ask a few specific if you don’t mind. Here is what they are currently at with all setting on “Graphics” tab maxed out at 10 and highest settings on General, Effects and Environment (ant-aliasing set at 4 as you said and VS off):

  • Texture Filtering: Im set at 16X Aniso
  • Ambient Occ: FidelityFX
  • MSAA Color 8x / Depth 8x
  • Multisample Alpha Test: Enabled
  • PostProcess AA: None
  • Resample Quality: None

THESE are the settings I am confused over really… “set them to max” which I have been told a few times, makes no sense because I don’t know what does what ON THE ADVANCED tab and what MAX even is for any of these lol.

The WoW graphics developers ingeniously came up with a method where the NPCs / Mob(s) avatars are hollowed out internally, but the pixel count on the body on the outside (auto body collisision), is all that is necessary, for a cpu to load digital information

WoW is then able to run on a wide variety of specs

If you’ve got an RTX 3090 (jealous), max out everything; google can be your friend with graphics settings by definition, but like G-Sync is suppose to reduce the latency lag between the video card and the computer monitor, so as to rip through each frame like butter, taking stress off the video card and getting more FPS

you got a 3090 bruv just crank evertyhing to max except ray tracing cauz that sucks in wow.

this world is unfair lol

Anisotropic texture filtering - this setting helps smooth jaggies too. Crank it up, even on a low budget build this setting isn’t hard on anything really. He’ll turn it 9n I’m Nvidia if you want and override wows implementation if you want.

The msaa color depth is literally just a repeat of the same setting you adjust on the main tab. Don’t even know why the bother with this.

I explained multisampling in my original post to you.

Post process AA is poorly implemented with wow. More often than not causes blur especially on a high resolution screen. Keep this one off. You can play with it but I’d almost guarantee it just makes things blurry for you. Typically used if you are trying to downscale from a higher res with wow.