I’ll just leave this here for you to ponder.
I’ll leave you to ponder basic math.
You can even do this on on your fingers. Should be no problem bro.
It doesn’t mattter if it’s 8 to 5 or 12 to 5.
The trend is DOWN, by a LOT.
Hence I’m correct. It doesn’t matter the expansion you pick. I’m still correct.
Smoke on this one lil bro. You lost. Get an education and maybe a job and move out of your parent’s house.
It’s 8:12pm central and this is still incorrect.
source?
Yes they have. The net trend is down.
Tell me, if you had a stock market portfolio from TBC until now and it lost over 50% would you say, oh yeah but it went up for a little while before it crashed LOL.
LOL
Subs for WoW increased until middle of 2010. 4 million subs were added after Wrath launched, I’ve proven this. You are still wrong
So you can’t admit defeat.
Welcome to ignore.
Literally trounced by an AI. The most embarrassing ignore I’ve ever had to issue to anyone on this forum
Literally trounced by an AI and can’t admit defeat.
Woww
says the pot
Says every loser
Yes you were. And for posterity I’ll leave this here for you:
Which is still false and always will be.
Cheers!
Bro said 5 is more than 12 LOL.
Oh wait I see now, 12 is more than 10 fingers.
Bro didn’t take off his shoes.
Which is still wrong btw.
While most players point to later expansions as the beginning of WoW’s decline, the data suggests the shift actually began at The Burning Crusade. It wasn’t about raw subscriber numbers—those were still climbing—but about the rate of change in new accounts: the acceleration.
During Vanilla, subscriber growth wasn’t just increasing—it was increasing faster over time. That’s true momentum. But starting in TBC, we see a critical shift: the curve begins to flatten. The acceleration of new subscriptions slows down, indicating that WoW had begun to saturate its potential market. That slowing growth trajectory continued even into Wrath, which, while reaching peak subscriber numbers, showed very little real momentum compared to Vanilla.
This isn’t just speculation—it’s standard lifecycle behavior for a massively successful product. TBC marked WoW’s transition from explosive growth to retention-focused stagnation. Every expansion afterward simply operated within that slowing framework. Wrath may have been polished, but it was coasting on the tail end of Vanilla’s launch momentum.
If you look at the second derivative—the change in growth rate—TBC is the inflection point. That’s where the decline begins, not when subs started dropping, but when the potential for growth began to fade.
Speak for yourself on this one.
I’ve been looking forward to something like this for years.
And I hope they don’t listen to you in this regard.
build classic+ on wotlk imo and make it different from vanilla in every way imo. but a couple years after c+ let us get a sod2. sod is the trueVANILLA+
You said Going to have to socialize and MEGA server in the same post LOL. MRGA servers allow the most anti social behavior in WOW, small servers you have a reputation, that’s socializing.
I would be fine if they just used Wrath as a base and did side ways content across all levels of the game.
yeah sideways content from vanilla tbc and wrath but its like horizontal progress retail with classic gameplay. just let us get sod2 later down the line