Burnout from logging in to do my daily "Chores" How can shadowlands fix it?

I don’t think I can do it anymore. Every time I log in, its just to do my chores. I fiddled with some alts a little bit, but its depressing knowing that they will just end up in the same “chore” state.

What can shadowlands do to remedy the daily chore syndrome, where you only log in for a few minutes a day to check a few boxes and then your done?

I think they can make parts of the open word extremely difficult, where if ye adventurers wander in that area, beware. Maybe make the default setting of the game “Challenging” instead of “faceroll.”

I’m sure that would add more of Ions favorite word…Excitement!!

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LFR N’Zoth would like to say “hi.”

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Think the problem is that you view the dailies as chores. Maybe do something beyond them.

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Im in the same boat.

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The problem with this is new players aren’t going to like “challenging”, and some players don’t play for or want a challenge.

Nothing, they can’t do anything about that, if you don’t find other things in the game to do outside of the chores then :man_shrugging:

This they could do, and I think they are in SL with the area around that one mage tower/vision style place Torghast? but I’m not sure :man_shrugging: we have to wait for more info on SL

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Maybe it’s time to take a break. MMOs never change. Treadmills are the bread and butter of the game. It won’t change with Shadowlands. The story will move forward and there will be new treadmills.

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I do not mind dailys (emissary quests), I dont mind long grinds(crab mount/rep gains) but I do resent having to farm a currency to run an instance (visions) that are already gated in how much you can upgrade the cloak and how many many pieces of gear you can get. (and then its a timed instance, which i also hate, but thats a different issue)

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They already said thats going to be a thing with the zone the maw. The longer you are in it the more powerful mobs become and more and elites are spawning to come kill you

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Personally I’ve never found WoW becomes more fun for me when it gets harder. I like a tempo where I feel productive, fighting the fights I can win, not repeatedly hitting my head against thicker and thicker walls.

Alas, since we all have different tastes, there will never be a one-size-fits-all design to the game and we will all encounter content that burns us out if we do too much of it. Thus the reason why MMOs support so many different playstyles, but also why the devs try to encourage us to try different things even at the risk of making it harder for us to focus on what we enjoy most or frustrating us on content we don’t enjoy at all.

In the end all I can do is accept that the game will never be perfectly tailored for me, follow a “do what’s fun, don’t do what’s not fun” philosophy and trust the devs to successfully read the tea leaves of their metrics to help create the most fun for the most people in each new iteration of the game.

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Then don’t. Get on and do things you find fun.

I think this is worthy of discussion. Frankly, I think a toggle similar to how we have war mode that makes the open world content more challenging would be an awesome idea!

Let’s say you toggle it on and all mobs damage is increased by 50% and health by 25% but you are rewarded with 20% more XP, rep, and currency.

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So now instead of splitting the player base in half with just Warmode it can be divided by 4 with hard mode and warmode!

It’s more complicated than that. The world content, the “daily chores”, have to be fairly standardized in skill level. What I find challenging, you might find faceroll. So, who do they balance these areas for? And these chores typically are something that everyone is kind of expected to do, so, it needs to have a high level of inclusion.

I think a little reduction to the amount of chores would be ideal, perhaps a bigger variety of how things can be acquired - the way the alt essence system works would be great to expand to more things because now you can get something from nearly any kind of content you do.

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People complain about things, like in many “fields”, but about things that are intrinsic to the essence of the game.

In college, when we study humanities, we usually have thought experiment, and it goes like this:
“Imagine a land in which there is one person. This person can do anything. And you have X, Y, Z available. Now add one other person. What are the implications ?”.

And we go around studying in the eyes of many theories how “people” make the lives of other people worse, regardless of how we are actually driven to be social for other reason. We accept what we lose for what we gain.

Almost everything that is bad in wow, and people complain about it, are the things that the game needs in order to have “other people playing”, or the direct result of having other people playing.

Unless you do like GW1 did and make everything instanced, or change the nature of WoW to a mainly open World game and then a “MMORPG”, all that cant be solved from dev side.

But it seems hard to understand many things the game have and people think they are bad, are intentionally bad. They are designed to make some people not enjoy the game, or not spend as much time in game.

As I always say, somethings in WoW that people complain, what devs might hear is “Congratulations, the feature works as intended”.

Also it might be that way according to who is complaining. Things that only pvp people complain, or even that pve people like but pvp people complain, are designed that way.

It would be more productive to understand that.

Follow the WotLK model.

  1. Once you hit lvl 80 in Wrath, you were done with questing. The only further quests were profession dailies, and even then you could only do three per day.

  2. Rep grinds were optional. You could completely ignore them and suffer no negatives.

  3. No World Quests. Like I said before, the only dailies were profession quests which were completely optional.

“Well, what did you spend your time doing?” you may ask. And the answer is, WHATEVER THE HELL YOU WANTED TO DO!!!1!

You could run dungeons to gear up, and earn badges for gear as well.

You could do battlegrounds or arena, or even do some WPVP. I remember taking guildies on raids to enemy capital cities quite frequently.

You could work on professions, which actually mattered back then.

The three things I liked the least about WoW which are tedious fetch/kill quests, rep grinds and dailies/WQ’s are 90% of BfA. It’s terrible. The FOMO and pressure to complete your chores makes modern WoW stressful and unpleasant, IMO.

Pretty easy answer. More content. It’s something that needs to be the primary focus for every expansion.

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I like wow, but I recently cancelled my sub again. Playing this game at max lvl feels like a chore. I don’t feel like going on an epic quest or something. Opening up my menu, I look at the dailies, gold, gear, etc. Even for pvp, queue time 20 min plus, or lfr 40 min. While I wait for the queue to pop, I play another game. Even, if you make your own group, that can turn out to be a headache. I play another MMO, at max lvl, I don’t have that feeling at all. So many different stories you get sucked in, and your decisions have an impact. I highly doubt this will change for the next wow expansion, but maybe for the one after Shadowlands. Still, like WoW.

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Why are you forcing yourself to do “chores” instead of just like, playing the game? Literally every progression path in this game in self-sufficient. At most you have to do a few island expeditions a week for Azerite. How tragic.

This is not true.

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You know that logging to do “chores” has been the main gameplay loop for WoW since day dot right?

Maybe the problem isnt the game but instead you? How many years have you been playing? There is more in the game to do than just current content.

Mog hunt, achv runs, battle pets, PvP. Make you own fun. All the tools are there, you just need to utilise your time best. Blizz can only do so much to make it fun for you.

if you arent having fun, take a break. I did. Stopped playing for 12 months about 2 months after BfA launched. I am back now. Its still not a great expansion but there is enough other stuff to do that is fun.

Go play something else. I would say go outside… but thats probably bad advice right now.