if this run speed boost spell uses health shouldn’t it be 100% ground speed and not 55%?
or is there another benefit to the spell I am not seeing?
Thanks in advance!
if this run speed boost spell uses health shouldn’t it be 100% ground speed and not 55%?
or is there another benefit to the spell I am not seeing?
Thanks in advance!
Burning Rush is the fastest long distance running ability allowable indoors in the game.
This is one of the strongest sustained movement abilities in the game and you can turn it on and off at will. Turning it on takes a GCD, but you can turn it off while casting spells.
It does give you a 50-60% movement speed buff based on talents, but it also makes it so that you can’t be slowed below 100% movement speed, which is extremely valuable in a number of circumstances. There are raid encounters where this is applicable, stuff like the entangling affix in M+, or in pvp.
It’s a fantastic talent and I’m glad it’s baseline now. It used to be a talent that conflicted with some other useful abilities.
Who else raids with it Perma on and hopes you get the healers love?
Burning rush stays on during the entire fight babe.
More fire = more dps.
If you turn if off you’re harming the raid