In some ways, TBC was the pinnacle of WoW: better class design, tough heroics, and a world that still felt weighty.
While just bolting 60-70 into Classic Hardcore would be too long a journey for most, what would you think of a server where characters started at 60 and then fought their way to 70? I would massively enjoy this style of play and relish unleashing various specs on outland.
Starting at 60 would be completely unnecessary due to the 1-60 xp squish when TBC launches. 1-60 in Vanilla actually takes longer than 1-70 in TBC due to this change.
I liked the month-long Wrath prepatch on the fresh server Skyfury. Shout out to Skyfury friends.
I don’t know about starting at 60, but I do sometimes wonder if there would be an appetite for a lobby game based on Instanced WoW content without leveling.
I’d be OK with a quicker leveling curve if it meant more people were willing to throw their lives against the overturned heroic content that we had at release. You play on a TBC server to experience TBC content, not to respawn in Goldshire.
Yup.
60-70 is the same as 1-60.
TBC has heroic content as well which would for sure get ppl sent back to the dark portal.
60 fresh start would be my choice
No reason to start at 60. Its way too fast to lvl 60-70.
Also if there is going to be an hc server i think all the content should be in its post nerf state. Prenerf would be too pumishing in an hc environment.
ppl dont want to start at 1… its really that simple… they want to experience zones… with the caveat of if you die, you start from the portal again…
This isn’t retail, this is would be classic TBC, and if it was a fresh server there would be zero reason for any boosts, as boosts were only ever provided as a way to catch people upto the current content. With a fresh server level 1 would be where everyone starts, so no there no there should be no boosts.