Bugs galore!

The lorewalking seems to be incredibly fickle with how it works. If you do one thing outside of expected parameters, that character might just be locked and unable to continue.

In arthas’s lorewalking, I walked slightly ahead of jaina during halls of reflection. At the end, when the cave was caved in by the ship, I proceeded to not get any credit on the dungeon. My paladin has since been unable to continue. Leaving and coming back in met with an empty instance and no npcs. Abandoning the quest and re-entering makes me unable to proceed on the ascent quest (which… why does he have his helmet on? he doesnt have that until after he ascends to the top of the frozen thrown). There’s no quest turn in to terenas.

My evoker bugged it even sooner. Couldnt even enter halls of reflection cuz of the fact it was default on heroic difficulty and he hasn’t “unlocked heroic”. I was able to swap to normal and enter, but proceeded to get the same bugs above even tho i stuck to jaina.

Why does blizzard keep releasing these buggy freakin patches without even play testing them one time? I’ve hardly deviated from the story, let it play and listened - yet continually get met with bugs.

EDIT:
I finally got past HOR on another character. However, you dont immediately get the quest to kill 25 heroes. I waited for a long time before doing anything to see if anything would happen, then killed them all not realizing that there was a quest that I didn’t get. After I did, I got the quest. Had to back out and restart. I made sure to reset all instances before restarting, and it worked.

After killing 25 heroes, they get revived, then the arthas cinematic played, got interrupted by a war within loading screen out of nowhere, then played again. After which, I was done.

No showing of tirion breaking frostmourne? No showing of tirion at all? Was this play tested? lol