Bugs and annoyances that still linger

I feel your pain compeltely. I started this xpac on devastation because I wanted to play something different and in a role I normally don’t play as I’m typically a tank or melee player. Sadly, the bugs and gameplay design caused me to drop it like the 3rd week of the raid and go to my fury warrior for progression. I do intend to go back to it as my main for the rest of the xpac, bugs be damned, but it’s frustrating to see so much attention to preservation while devastation is left in the dark.

It’s clear the devs had amazing ideas and synergies for preservation since it’s a well designed and fully fleshed-out spec, but it seems like they just kinda threw crap at the wall and went with whatever stuck for devastation. Don’t get me wrong, has the bones for an awesome spec, but there are some conflicting designs with its current gameplay and the bugs on top of those issues certainly didn’t help matters. The fact that the poster child for the xpac has major disruptive gameplay bugs that haven’t even been addressed or discussed is appalling. I get they supposedly fixed some of them, but it seems only the pyre bug was actually fully fixed.

Anyways, here is my list of changes I’d like to see, at the very least, without a complete overhaul. I’d appreciate you checking it out and providing feedback. I’d love to use the post as a creative platform to get the devs attention and hopefully get some fixes, adjustments, and gameplay continuity for devastation going. I love it when it works, and when I have hover up, but without hover in non-fully aoe scenarios, when you have the bugs, or when you run into ranged issues, it really does suck the life out of the spec.