*BUG* Restoration Master of the Elements tagging out of combat mobs

Very frustrating I have to untalent a really good weaving talent because it will jump to mobs not in combat with us, pulling essentially the entire room if I’m unlucky enough / have 2 stacks for 2 flame shocks being sent out. Just as frustrating as Chain Lightning bringing in out of combat mobs when you target a mob IN COMBAT with you, only more noticeable because I’m playing resto so often in 0s, an extra pack pulled is a dead group is an unhappy group is a kick and that makes an unhappy shaman…

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