Since the Midnight pre-patch went live last Tuesday (including the stat squish), I’ve noticed some pretty strange inconsistencies with profession equipment and profession-related stats that don’t seem intentional.
A few examples:
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Phial of Truesight now only provides +1 Perception
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Nibbling Minnow provides 45 Perception, which feels wildly out of line by comparison
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Weavercloth Fishing Cap currently has no profession stats at all, making it effectively useless
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Artisan Fishing Cap appears to be missing Perception entirely
These items all existed to support profession gameplay, but post-squish their values feel inconsistent or outright broken. It doesn’t seem like these changes scale logically with the new stat values, especially when consumables outperform profession equipment by such a large margin.
This definitely feels like a bug, or at the very least something that needs another balance pass or adjustment. Hoping this can be looked into, as professions already rely heavily on these bonuses to feel worthwhile.
Thanks.