[BUG] Deathknight Raise Dead goes on cooldown when pet explodes and not when its killed

only corpse explosion puts it on cooldown, where any other means of death does not put it on cooldown.

so its partially fixed at best.

Patch 3.1: [Raise Dead]: Duration lowered to 60 seconds and cooldown lowered to 3 minutes. The cooldown on this ability now begins when the pet dies rather than when it is summoned.

Currently, raise dead goes on cooldown when the ghoul is summoned,

Raise dead is supposed to go on cooldown when the ghoul dies.

There’s even official patch notes about the change.

[Patch 3.1.0]Duration lowered to 60 sec. and cooldown lowered to 3 min. The cooldown on this ability now begins when the pet dies rather than when it is summoned.

This has huge consequences for PVP, allowing DK’s to stun → corpse explode → resummon another pet immediately → stun → corpse explode. It’s letting DK’s have a huge amount of burst in a short window that they have never had before.

If you look at the clips below, Raise Dead cooldown does not start until the ghoul is dead.

there are plenty of other DK montages from 2010 that show raise dead cooldown not being started because the ghoul is alive

11 Likes

Seems DKs are generally busted. Death Runes don’t properly work either

Well video 2 and 3 are private server footage, but the 1st video does seem to be wotlk.

To edit though, your stun doesn’t reset with your pet summon.

But yeah a lot of things don’t work with DKs atm, like AMS glyph - we don’t get the 2 seconds added. Pet commands arent reliable, our pets get stuck in environments within the arena all the time and Sacrifice is still prioing gargoyle over ghoul even though its a guardian.

updated with more clips

bumping again…

more bumps until fix

more bumps until fix

Intriguing and needs Blizzard to verify and fix if so.

add in desecration Desecration Sticking

bumping again

bump/10char

bumping again still not fixed.

bumping again as it still not fixed.
nearby impossible to play near 2100 vs this bugged creatures.

PLEASE FIX

bumping again still not fixed. Over a month now and we still have back to back corpse explosions, gargoyles 300meters in the air, and deathgrip putting players infront of wherever the DK is facing.

Bump.
Arena is unplayable.

This is a friendly reminder that the bug still persist in game.

Blizzard, C’me on.

bumping again still not fixed.

This is a friendly reminder that the bug still persist in game.

Patch 3.1: [Raise Dead]: Duration lowered to 60 seconds and cooldown lowered to 3 minutes. The cooldown on this ability now begins when the pet dies rather than when it is summoned.

Bump since this bug is not fixed.
Arena is still unplayable.

Hello double udk in 2s ladder at 2.1k+.