With pretty much every other mount, I can hit the same keybind for the mount, even while moving, and easily dismount, without coming to a stop first.
The new hardmode mounts require me to come to a full stop before dismounting, otherwise I see an error saying “Can’t do that while moving”.
Please fix this, thank you.
Edit:
Specifically, I’m seeing this with Flawless Yellow Qiraji Resonating Crystal from AQ10 hard mode.
Also, the buff name says “Summon”, probably just copy pasted from another part of the code?
Edit 2:
Additional issue I have with this mount is that the item lets me start casting if I’m indoors, and only gives me an error when I finish “casting” it. This isn’t a huge issue indoors, I know not to try and mount indoors, but there are other areas that look like the outdoors but aren’t mountable (certain parts of silithid hive terrain comes to mind).
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Bump. I wanted to revisit this topic, as Kindinos mentioned earlier, regarding the dismounting mechanics for certain mounts. It’s a minor but noticeable pain point that creates a bit of friction compared to the standard functionality of other mounts. Specifically, having to come to a complete stop before dismounting manually feels inconsistent with the otherwise smooth and intuitive gameplay experience.
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I just got my twilight one and it’s annoying AF in BGs
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Additional issue I have with this mount is that the item lets me start casting if I’m indoors, and only gives me an error when I finish “casting” it. This isn’t a huge issue indoors, I know not to try and mount indoors, but there are other areas that look like the outdoors but aren’t mountable (certain parts of silithid hive terrain comes to mind).
Please just make these real mounts, rather than… whatever they are currently.
Is this why they’re called tanks?