So, just got done running a +10 Temple of Sethraliss --however, we could not complete the dungeon.
Apparently, Blizzard "nerfed" Explosive a few days ago, but, it does not seem that way --unless you still intend for every single add during Avatar of Sethraliss to spawn explosives.
My key is dead this time. We could not reach each explosive on time. Our last attempt had us split across the room just dealing with explosives while we took adds out slowly. It worked to an extent, but still impossible.
Is this intended? I hope not.
+1 on this, cleared today on a +12. What worked for us.
We noticed if everyone split up and tried to "manage" explosives that all of the hexers just spammed explosives. So we tried to all stack on one hexer and not put a single point of dmg into the other hexers. This worked!
The other hexers would only spawn like 1 orb every minute or so and the guardian and witch doc also would spawn alot, however we were able to clear them.
That being said, I think this is vastly overtuned and needs to be looked at. There is no feasible way to clear in time with the last boss having to single target each hexer down with zero cleave/off dotting.
We noticed if everyone split up and tried to "manage" explosives that all of the hexers just spammed explosives. So we tried to all stack on one hexer and not put a single point of dmg into the other hexers. This worked!
The other hexers would only spawn like 1 orb every minute or so and the guardian and witch doc also would spawn alot, however we were able to clear them.
That being said, I think this is vastly overtuned and needs to be looked at. There is no feasible way to clear in time with the last boss having to single target each hexer down with zero cleave/off dotting.