All raid gear should be doubled to match the 2 per 5 ratio of dungeons, which are also repeatably farmable.
1 item per 5 people, or 4 per 20, is ridiculous.
All raid gear should be doubled to match the 2 per 5 ratio of dungeons, which are also repeatably farmable.
1 item per 5 people, or 4 per 20, is ridiculous.
I donât understand your logic. I am trying to say that normal raid loot should be buffed because the normal raid is comparatively harder than the other things that reward the same gear.
You can get 642 from Tier 6 delves. Why would you bother with all the hassle of group dungeons?
Exactly! Normal dungeons are dropping 593 ilvl and that is way too low. It should be 606, or maybe even 610 or 613.
Mythic raids should be elimanted as should the mythic gear track. Heroic trackvshould be it gear wise and the last two bosses on normal should award heroic track. Should also count towards max vault progression as well
I mean I disagree with the elimination of mythic raid for the same reason - alienation of players is bad business and bad for the game. But I could get behind everything else especially the bosses of normal awarding at least better item level.
If the last 2 normal bosses drop hero track
What would the heroic version of them drop?
Why?
Fair point, heroic rewards should still be better than normal. Maybe the last 2 bosses in heroic can drop myth track. But then mythic does not have better rewards than heroic. I canât speak for those people as I am not a mythic raider. But I know normal raiders deserve better than this.
Because content they canât do and thereby rewards they canât get existing makes them sad.
Mythic raids by definition create alienation. The game needs to seperate people less. The current dynamic segregates players far too much either by gear track or difficulty.
I get this is sarcastic but unfortunarely their is some truth to it. Ego gratification is dimished when the game inherently tells you you suck look at these superior players. At one point we were all simple raiders. Then it became 10 man and 25 man raiders. Then it became normal and heroic. Then normal heroic and mythic.
Personally I donât mythic raid for loot, but when bosses are tuned around the expectation youâre gearing from the content youâre doing the amount of loot raids actually give being so low is a bit of a head scratcher.
Iâm also not personally a large fan of getting rewarded for things you havenât done. If the reward comes from X, it should require doing X. In the past weâve had certain rare end boss items be increased ilvl, be that myth track from heroic or hero track from normal, but theyâve then also had even more extra ilvl on mythic. The main example is the trinkets from Fyrakk.
But M+ers donât like when raids have things that are better than M+ that they canât get, so I doubt making Mythic Jastor 685, for example, would go down very well. Even if it meant heroic Jastor was now 662-678.
So should we do away with Heroic and Normal and in fact all dungeons and raids as well? Because they separate group people from solo people. And how about professions? and gathering? and Transmogs? Maybe we should just have the campaign quests and thatâs it.
Clearly they got off on the wrong track with âWarcraft: Orcs & Humansâ. It should have just been âWarcraft: Orcsâ.
Note to the humor challenged: This is sarcasm. Do NOT take it literally.
Yes, loot quantity should be buffed, but the quality is good enough.
Also, you seem to be under the false impression that raid items respect their own ilvl when it comes to their actual contribution to your character.
I am mostly an M+ player and the root of this issue, I am sure, is that people like to work up to be the strongest in their own content, by doing their own content, and they are reasonable to want that. As I said before I think dungeon trinkets should provide a benefit in dungeons like pvp trinkets do. And something should similarly be done to ensure raiderâs best raid trinkets come from the raid.
Well weâll have dinars in 11.1.5 anyway and everyone will be walking around with a Mythic 6/6 jastor regardless of their raid progress.
Which is weird, but what can you do.
Remove lockouts on heroic and normal raid
All raids need to drop 3-4x as much gear.
It would be so fun to gear up alts, I would just be inviting everyone to the normal raid, the more the merrier, and people would leave with about 6.4 pieces I suppose if it is 4x as much, that seems like a great night!