Buff Escape Artist

So a huge contention on the forums is how that Horde racials are overpowered compared to Alliance racials. Hardiness, WotF, even Warstomp (Warstomp cyclone is pog) usually is seen as better than what the Alliance is given.

So here is my suggestion for one of the Alliance racials (escape artist): Remove the annoying chance to be resisted entirely and perhaps bump down its cooldown back to the Classic level of 1 min. Using escape artist but having nothing happen is annoying af, whose bright idea was it to introduce this?

Alternatively, make escape artist a passive root and snare resistance, perhaps on the same level as Orc hardiness.

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Undead racial should be able to resist too imo

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Wait, are you saying that sometimes when a gnome uses escape artist it will show as resisted and then not work?

Yes, I don’t think the gnome racial has a chance to fail on its own tho. It’s when you try and remove a slow that has dispel resistance (like a Rogue crippling with the Vile Poison talent) that it has a chance to fail.

Gnome racial reads as “Escape the effects of any immobilization or movement speed reduction effect.”

Where as Undead reads as “Provides immunity to Charm, Fear and Sleep while active. May also be used while already afflicted by Charm, Fear or Sleep. Lasts 5 sec.”

So IDK if you would call that working as intended or a bug. The Undead one does specify immunity whereas gnome does not.

Also don’t listen to the forums. Alliance racials are more than fine. Rogue, Priest, Warrior and arguably Mage all favor Alliance racials.

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These are the kinds of things that give the impression that one side has better racials than the other. I haven’t played a gnome, but I imagine it’s very frustrating to activate your racial strategically, only to have it not work at all.

My guess is that two very separate teams worked on Horde and Alliance back when the game was originally developed. This strategy can have its merits for sure, but there’s also inconsistencies as well.

Correct: escape artist can fail against dispel resistance. We’re rolling the dice every time vs druids and rogues. When it fails, hoo boy - it’s like not having a racial at all.

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Also make draenei racial instant.

Human perception is by far thee strongest racial in the game and gives humans a first strike advantage in PvP situations against any stealth class. So I am not sure where all this horde racials = overpowered nonsense is coming from. Also, dwarf racial are really really strong.

Human rouge dwarf priest is probably one of the strongest 2s comps for arenas.

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That’s pretty silly.

Instant cast, unfailable, with a 3 second sprint.

It does it if the person has the resist dispell talents.

Like druids can get with root or rogues with poisons.

So escape artist will have a 30% chance to be resisted.

Top tier racial :rofl::rofl::rofl:

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Not even remotely true.

Perception is decent but it’s not an auto opener as many of you claim it to be.

You can play around it easily.

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That’s correct and some say that how it was. I didn’t play a gnome in TBC or Vanilla to know but somehow I doubt that it should resist…

Take for example the clear debuff component of Ice Block, cloak of shadows and divine shield; they are designed to never resist on removal of buffs. Improved sprint works the same way, never fails to clear root / snare. Oh and shape shift never fails either to clear roots and snare.

Sorry to the “this is tbc” crowd but I don’t believe you.

The only annoying RNG strongly remember being utterly annoying in the real TBC by the former owner of WoW Blizzard Entertainment, was RNG Mace stuns from mostly rogues and occasionally warriors.

Harp rogues were everywhere back in the day(pre-nerf), and the way that game played and this “end of WoW” pretend Activision testing ground for how much RNG will a player put up with version are not the same.

Idk as a blood elf rogue I kinda regret going horde. All day humans, human rogues in particular just ruining my openers is not fun. Meld is also pretty strong in pvp as well.

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Trinket CS.

Blind.

When he trinkets you vanish.

He either vanishes with you or you get to open on him.

Perception is over hyped

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But his perception literally gets my trinket for essentially free, along with blind and vanish? In a 1v1 situation that’ll work, but in 3s setting that’s a huge trade for just perception.

So naturally I’ll just have my partner peel the rogue when he’s opening me, but still, it messes up my opener and stealth advantage.

No it doesn’t.

Even in my scenario he will blow the exact same cds except he will be up 1 blind.

In arena it’s even less meaningful because your partner can peel his opener.

There’s a reason the top teams are undead and not human.

WOTF has a 100% chance to break fear.

Perception doesn’t have a 100% chance to get an opener. Also people on these forums act as if the rogue will always get the opener and always kill them in the opener rofl.

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Remove racials from the game, should have happened over a decade ago

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100% wrong. It actually blows my mind you think that.

I support escape artist getting fixed so it doesnt ever fail (failing is dumb), but everything else is hogwash.