Buff bears

i just returned to the game and wanted to see how bears were fairing before gearing it up… I do have 120 druid/monk/paladin/warrior so right now I’m thinking for tanking I might end up having to do warrior with what people are saying about bears…

But, here’s what I think should happen.
1) Maul seems counterintuitive even with the azerite traits to make it do tanky stuff. As of right now with no azerite traits, it’s not for tanking, so why is it there? Oh, it’s a rage dump for extra damage… okay. That won’t help pushing M+ keys.
Fix suggestion 1: take it off the GCD, reduce it’s damage and rage cost and simply make it a CD for extra single target damage.
2: Take it off GCD, keep the rage cost, but add in some tanking mechanic such as ‘place a debuff on target that reduces its next damage by x amount’ or ‘makes your next mangle heal by x%’ so that way they’d have a reason to use it while their health is high or at least give them some sustain.

Nature’s swiftness This should come back so that we can cast regrowth in. Again, the self sustaining aspect that other tanks get that bear lack.

any crowd control I saw something about giving bear’s ursol’s vortex, but this would help m+ quite a bit. I know bears have a lot of raid utility in things like Stampeding roar, but that won’t help much in M+ where there’s not a lot of opportunities to use it where you need CC to more reliably kill trash.

I think that’s about it. I’ve seen people beg for magic mitigation but to be honest, the extra health and self sustain would pretty much solve that. Sure you won’t take less damage, but you get extra time to recover from it.

1 Like