every blizzard boycott is one cgi cinematic away from being forgotten
NGL, while this is better than what we had, now it feels like too much bronze. Pretty much going to be able to get everything there is by the end without too much effort. Then what do you do next anniversary?
I feel like the best way to do it was to have a weekly cap on tokens and allow events to be repeated as often as you want. This would allow them to control how many tokens you get, but allow you to get them however you want.
Iâm sure that after 20 years of metrics on player behavior, they really needed this one extra week to pin down the reward structure.
you cant expect much from wow playersâŚthey buy a AH mount to use in the main cityâŚwhich already have a AH
this is worth the 5 sec from walking in and out for them or maybe they just want to feel special
wow is brainroot confirmed
Really? Iâve yet to have a single timewalking dungeon experience that was negative. Korraks howeverâŚkill me.
This, but you dont have to do all the pvp, you can skip the 2 from arena stuff. The total available this week was 53, then the 10 they added today from the clue stuff. I had 61.
Or we buy one to use in our favorite farming spot. Just because you see them in capitals doesnât mean they arenât being used elsewhere. Smh
Break glass in case of emergency.
Sitting on the new bruto in Valdrakken running some stuff on the AH
in Valdrakken
literally the thread bellow this one
these people are real
Surprised this didnât take til the last 2 weeks
I will say whats the point of the PTR if these had to come though?
Thanks, anyways.
63 total available this week, so far
Absolutely love these changes!
I agree. Iâm surprised this wasnât two weeks from the end of the event, honestly.
Nice changes - but I have to ask, why generate such bad will time after time by releasing content like the anniversary or prepatch in such a sorry state only to turn around and make massive positive adjustments week one?
They try to push things to the limit, figuring they can just make an adjustment if it turns out to be a misjudgment. In this expansion that has meant minimal rewards for maximal playtime in many cases. They are willing to experiment on the playerbase to find that sweet spot. The issue is that when they try to make something work and it turns out they seriously missed the mark, the warning signal is not forum complaints. Itâs loss of subs and participation. Changing the rate at which players can earn tokens will keep some players playing, but only those who havenât quit over this issue. The bad feelings linger on.
I noticed. I did it like 10x (leveling my army of toons, had 64 level 70s) I do have over 100k badges tho from before the event
I mean, I can appreciate the changes being made while also acknowledging that said changes should have been the baseline and criticizing them accordingly for their poor decisions.
That saidâŚ
Blizzard, do better. For the love of whatever patron deity you may or may not worship. We all benefit when you arenât being ignorant to the issues of your player base.
These changes need to absolutely not be celebrated, it never should have gone live in the crap condition it was.
Earlier in the night I healed a Stratholme live side with a level 71 paladin wearing a grey trash main hand and a white belt with white pants while tanking.
Not really negative but⌠memorable and stressful.
Because they literally donât hire people to test the content before release anymore, they just push it out and get the playerbase to test it for them for free AND get paid for making us do it
They literally donât have people that test anything anymore, just like no actual GMs anymore either